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Topics posted by Mike at BrashMonkey
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- 2 replies
- 4,789 views
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- 6 replies
- 4,056 views
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Lot's of Spriter 2 news in the works. Thanks for your patience.
By Mike at BrashMonkey, in Open Topic
- 2 replies
- 2,056 views
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Zone-based rigging and bone skinning tweakable through splines
By Mike at BrashMonkey, in Open Topic
- 0 replies
- 886 views
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- 19 replies
- 12,725 views
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- 47 replies
- 18,181 views
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- 47 replies
- 19,664 views
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(SECOND UPDATE! )FULL Platformer game engine for Construct 2/3
By Mike at BrashMonkey, in Open Topic
- 6 replies
- 7,849 views
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- 0 replies
- 1,422 views
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- 3 replies
- 1,987 views
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- 2 replies
- 1,639 views
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- 0 replies
- 1,636 views
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- 0 replies
- 1,268 views
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- 0 replies
- 805 views
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- 0 replies
- 2,338 views
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A new tutorial showing how to paint custom character parts for RPG Heroes Pack
By Mike at BrashMonkey, in Help and Tutorials
- 0 replies
- 906 views
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- 0 replies
- 1,050 views
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TroubleShooting (look here if you are having an issue with Spriter!) 1 2 3 4 6
By Mike at BrashMonkey, in Help and Tutorials
- 133 replies
- 73,922 views
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- 0 replies
- 955 views
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(EXPIRED) Less than 3 days left to grab the Steam version of Spriter Pro for just 10.99
By Mike at BrashMonkey, in Open Topic
- 1 reply
- 1,436 views
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Small Example Spriter (scml) files for the metadata features.
By Mike at BrashMonkey, in Spriter Implementations
- 6 replies
- 7,448 views
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(EXPIRED) A great chance to grab Spriter Pro and lots of other game dev goodies.
By Mike at BrashMonkey, in Open Topic
- 7 replies
- 2,888 views
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- 5 replies
- 3,876 views
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- 0 replies
- 1,033 views
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New Spriter Quicktip video: How to use guide images and animations
By Mike at BrashMonkey, in Help and Tutorials
- 1 reply
- 1,262 views