Jump to content

All Activity

This stream auto-updates     

  1. Yesterday
  2. Dragonseal

    Axegroth the orc (+other sprites)

    Hi, I'm a former gamedev student, graduated last summer. Here are my latest Spriter works, made last fall. They were originally supposed to be placeholder assets for future game projects, but I ended up polishing them like I would've done with final assets. I was originally going to show my projects here in summer 2017, but then just few days before uploading my works, I suddenly had the hardest change in my life, which interrupted my works and affected the final year of my studies as well. Coming back here now, I'm showing my new works as opposed to those I was originally going to. In the last school Project before graduation, I worked as a 3D artist, being responsible of animations as well. As a result of this, my animation skills have been improved since mid 2017 and I'm not happy with the older material anymore, they look kinda bad comparing to new stuff. I may show the game, the old sprites were featured in, if people are interested. The sprites shown in this page can be used in multiple ways, but the general purposes are for a prototype of a side scrolling action game, mixing platforming and combat. The inspirations come from Rayman, Odin Sphere, Ori and the Blind Forest, Dust an Elysian Tail and Shantae. Axegroth, the Dragon and the golem are meant to be playable, Crusadroid is meant to be an enemy (or boss with some tweaks). EDIT: Sorry I'm figuring out, why I can't make YT embeds show. EDIT: Oh well, I just put the links here. Sorry for the mess.
  3. MoonLoop

    Crash when exports to .gif

    Well, more tests... I let a .png entire full alpha (as watermark), it works well. But, if I change to a lower alpha (in Spriter), it crashes everytime...
  4. Last week
  5. Wrath Character Design - Undead Faction GODS OF LEGEND Android: https://play.google.com/store/apps/details?id=com.nachogames.godsoflegend IOS: https://itunes.apple.com/us/app/gods-of-legend/id1252565202?mt=8 www.zagreusent.com Game & Animation Studio Follow us: https://www.facebook.com/ZagreusEntertainment https://twitter.com/ZagreusEnt [ AAA - indie price - character concept high / low poly character & creature game prop weapon game rig and loop gaming animation production company studio india asia ]
  6. Mike at BrashMonkey

    What is “relative z-order”?

    Ah... absolute Z order would be the z-index number, like the third one from the top etc. Relative z-order would be more percentile, like 30 percent down from top.
  7. Mana

    What is “relative z-order”?

    Oops. .. sorry. After you select a Bone/Object on canvas, right click & choose “copy selected item property to all frames”, then there are “relative z-order” & “absolute z-order”. 【1】What is the difference between “relative z-order” & “absolute z-order”? 【2】Also, is there any tutorial which mentions “relative z-order”?
  8. Mike at BrashMonkey

    Crash when exports to .gif

    Odds are you have an issue like the one explained in this video starting around 23 seconds in. :
  9. MoonLoop

    Crash when exports to .gif

    Hi, I already made an entire project on the free version. But recently I bought from Steam the PRO version. And, everytime I tried to see/make the animated gif, it crashs... What could I do? Thanks. EDIT: Seens the problem is with a single animation...
  10. Mike at BrashMonkey

    What is “relative z-order”?

    In what context? Where is this quote coming from?
  11. 【1】What is the difference between “relative z-order” & “absolute z-order”? 【2】Also, is there any tutorial which mentions “relative z-order”? Thanks in advance m( _ _ )m
  12. This is it so far, I'll make more videos when I can. Collision rectangles are normal construct sprites once imported into Construct 2 or 3... look for them in the family folder of the Spriter project you imported... you can do overlap or collision checks for them just like any other standard Construct sprites.
  13. Mike at BrashMonkey

    Spriter 2 teaser and pre-order sale!

    You should get it automatically once it's released.
  14. master2015hp

    Spriter 2 teaser and pre-order sale!

    I owned Spriter Pro on Steam but it was a gift from my friend, my Steam account name: master2015hp. Can i receive Spriter2 too?
  15. Earlier
  16. is there any tutorial ? I didn't find how to control or trigger them in Construct 2 or 3.
  17. Mike at BrashMonkey

    Is there a way possible delete keyframe on the MacBook Pro?

    One other user seems to have had the same issue and their solution was as follows. "I use OS X Yosemite 10.10.4 and choose edit/delete from the menu worked for me. "
  18. I tried it. but doesn't work.
  19. Hephaestus Entertainment

    Experienced | 2D/3D Gaming Artist @ Indie Rates | Looking for Work

    Looking for new project Email ID:info.hephaestusent@gmail.com Skype ID: hephaestusent Feel free to contact us for your Art related queries. Thank you HEPHAESTUS ENTERTAINMENT 2D/3D Game & Animation service provider @ Indie price Contact Details: Email ID:info.hephaestusent@gmail.com Skype ID: hephaestusent Facebook: https://www.facebook.com/HephaestusEntertainmentarts/ More Art: https://www.artstation.com/artist/hephaestus_entertainment
  20. Mike at BrashMonkey

    Collision box in construct3

    Yes, it will automatically be generated regardless of what mode you import the Spriter file in. It's generated as a standard Construct sprite which you can then use for collision/overlap detection events.
  21. Is it possible to currently use the collision box in construct 3?
  22. Hephaestus Entertainment

    Experienced | 2D/3D Gaming Artist @ Indie Rates | Looking for Work

    Looking for new project Email ID:info.hephaestusent@gmail.com Skype ID: hephaestusent Feel free to contact us for your Art related queries. Thank you HEPHAESTUS ENTERTAINMENT 2D/3D Game & Animation service provider @ Indie price Contact Details: Email ID:info.hephaestusent@gmail.com Skype ID: hephaestusent Facebook: https://www.facebook.com/HephaestusEntertainmentarts/ More Art: https://www.artstation.com/artist/hephaestus_entertainment
  23. Mike at BrashMonkey

    Spriter 2 Private Alpha

    Not currently and we can't guarantee it will. To give you an idea, about 2 percent of total Spriter users run it on a 32 bit variation of Windows, and this of course only gets smaller over time. It's highly likely it would demand a highly disproportionate amount of work to maintain and debug a variant for such a small and shrinking user base. It's not impossible though.. we won't know for sure until we do some testing once the alpha is further along.
  24. Mike at BrashMonkey

    Smooth path

    This is not really what Spriter was designed for, but clever use of a bone or two that the image is a child of is what you need to do.
  25. Mike at BrashMonkey

    How Do I Animate Toes Wiggling

    In both cases you're likely going to wan to use the image-swapping feature... you can have alternate feet images which you can swap through to animate the toes.. .same with mouth movement. There is also papagoyo support: There is a manual built into Spriter (help/help in the menu) and these videos:
  26. Mike at BrashMonkey

    Is there a way possible delete keyframe on the MacBook Pro?

    Have you tried holding the function key or pressing control or option plus the D key?
  27. phunnilemur@gmail.com

    Possible to change shortcuts?

    Never mind - I've discovered that holding down the Windows key (or whatever the equivalent on your keyboard - I really should get around to getting an Arch or a Tux key) before holding down Alt-Left Click overrides the window manager behaviour and allows me to create bones in Spriter. I would imagine it also works in other apps that use this shortcut.
  1. Load more activity
×