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Any good resources for learning pixel art?
jamesoleg2 replied to tejas106's topic in Spriter Animated Art Packs
Looking to learn pixel art? Great choice! Here are some resources to get you started: YouTube Channels: Check out AdamCYounis, Pixel Pete, or Brandon James Greer for tutorials and tips. Software: While Illustrator works, Aseprite is a popular free option specifically for pixel art. Practice Turning Ideas into Art: Sketch concepts first, then translate them pixel by pixel. Here are some Pixel Art Assets for inspiration: Pixel Art Assets Good luck making pixel art of your teacher and animation! -
Fantastic! Sorry for the inconvenience of the broken link etc. Thanks for hanging in there. Very glad it's resolved.
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Ah OK.l'll look into that issue deeper, but in the meantime, please try this new link instead: updatedDlls.zip
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Mike at BrashMonkey started following Replaced image dosen't reflect in other animations
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Replaced image dosen't reflect in other animations
Mike at BrashMonkey replied to fortune's topic in Help and Tutorials
it sounds like you want to use the character maps feature. I think. https://www.brashmonkey.com/spriter_manual/what are character maps.htm -
@Mike at BrashMonkey Thank you for looking into this. Sorry I didn't provide very helpful information beyond that it "no longer works". When I click the link, the page loads but just shows this: Oops! This attachment is not available. It may have been removed or the person who shared it may not have permission to share it to this location. and below that, it has Error code: 2C171/1 I realize now that the page title is "Sorry, you do not have permission for that!", so I'm pretty sure the issue is just something to do with permissions around that attachment. Just to be safe, I've tried the link with different browsers, both logged in and logged out, and on different devices (mobile web using mobile data to even try a different internet provider). The result is always the same. Could you check on the permissions around the attachment and see if maybe there's something in there? Thanks
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Hi, so i have an animated gun.png, but i want to replace it with a different gun2.png while keeping/persisting the animation, how do i do this?
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What do you mean by deleted data? A think maybe you mean unused images still get exported as part of a sprite sheet. Is this what you mean? If so, the only solution is to actually delete that unused image from the project folder. Just be careful not to delete images you actually are using or plan to use.
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I've recently installed Spriter Pro on my Windows 11 PC via steam, and am experiencing the issue where it won't launch. I found this thread and tried to follow step 1 to troubleshoot it. However, the link there to https://brashmonkey.com/forum/applications/core/interface/file/attachment.php?id=1838&key=435c1b06fcf5ea5ed3c29a4f1325d850 no longer works. Are these installers available somewhere else?
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liu tong reacted to a post in a topic: About Spriter 2 Chinese Language settings
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We were concerned about this too. Just checked their twitter. It looks like Spriter 2 is still going strong. 😃
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Seems like after no updates for quite a while (maybe 2 months) that this project going to take a few years longer. Perhaps Mike can address this.
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Me too! Waiting for Chinese language settings! (I agree with Liu Tong!)
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simon changed their profile photo
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Welcome Lenny1! Great questions about Spriter Pro. Here's some help to get you started: Bones & IK: Focus on a clean bone hierarchy that mirrors your character's movement. Use IK for specific areas that need more control (e.g., tails, limbs). Practice with simple animations to refine your technique. Multiple Animations: Create a base animation (idle) and build others (walk, run, jump) on top of it. This ensures consistency. Use animation transitions for smooth flow between actions. Mobile Performance: Optimize spritesheets (reduce size), limit frames, and consider using Spine for mobile-specific optimizations (though Spriter can work too). Advanced Options: Explore Spriter's advanced deformers (mesh, squash & stretch) for expressiveness. Plugins like Easy Bone Pro can simplify workflows. Spine is a powerful option for complex animations, but Spriter can handle a lot! Keep practicing and experimenting! Many resources online can help you further.
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About Spriter 2 Chinese Language settings
Mike at BrashMonkey replied to liu tong's topic in Spriter
@JekSun @liu tong We'll strongly consider both of these requests/suggestions and making a language-pack type file that Spriter 2 loads in is definitely the way to make it easier for us and/or the community make language packs for it. Sorry we can't promise this yet, but we'll make an effort to make this a reality after Spriter 2 reaches version 1.0 -
I hope Spriter 2 already has a built-in font with utf support, and by the way, it would be convenient if all the lines of the graphical interface were stored somewhere in a folder so that everyone could translate them for themselves
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JekSun reacted to a post in a topic: Built-in physics
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Hello Everyone 🤗, I started working on a 2D game development for the past few months, and I'm pretty new to Spriter Pro. Although I've been able to animate a few of my characters in a basic way, I believe that both the efficiency of my process and the caliber of my animations might be greatly enhanced. Here are a few particular places where I could benefit from advice: Effective Use of Bone and IK: I know the fundamentals of inverse kinematics and bone setup, but I'm having trouble getting my characters to move smoothly and organically. Any advice on how to properly use IK and establish a strong bone structure?🤔 Managing Multiple Animations: I find it difficult to maintain a consistent animation for all the different movements my characters must do, such as sprinting, jumping, attacking, and walking. How do you set up your animation sequences such that they flow together seamlessly and have a unified aesthetic?🤔 Optimising for Performance: Given that my game is meant to be played on mobile devices, I'm worried about how my animations will affect performance. What are some efficient methods for ensuring Spriter animations perform smoothly on devices with lesser specs? 🤔 Advanced Options and Plugins: Could you suggest any lesser-known features, external tools, or plugins that improve Spriter Pro's functionality? 🤔What are your thoughts on users integrating Spines or other applications for certain tasks? 🤔I've heard of some doing it. General Advice, Tips, and methods: We would be grateful to hear any further guidance, tips, or methods you have found to be really helpful while using uipath Spriter Pro for animation. I'd like to hear from animators with more expertise as well as anyone who has faced comparable difficulties. I could definitely use your advise and insights to advance my animations. Thank you in advance.
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I am glad you found the root of the problem. When creating new projects, make sure the file names are consistent. Avoid starting folder names with uppercase letters, as it can cause issues in Construct 3. Always check for any differences between new and existing projects' setups. This should prevent similar bugs in the future. All the best for future projects.
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WoW amazing, Great work @VectologyGames. It's pretty good course on animation. Congratulations on your new journey. All the best for future.
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But you could still use Spriter for simpler tasks like creating static GIFs.
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Hello there, How is this possible? Is we really can export the deleted data? How?
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I have pre-ordered Spriter 2. Will there be a Chinese (Simplified) language setting in the future?My English is not very good, so I have to use translation tools.