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  1. I see. I'm still hoping that it will happen in the future. I'm off to look for alternatives then. Thank you for your honesty.
    1 point
  2. Every frame can have totally different objects and/or hierarchies of parent and children. If you ad an image to the first key frame it is not automatically added to everything. Please watch this video:
    1 point
  3. Welcome Sir. Unfortunately there's no way to do this to many objects at once. There is, however, a way to change ALL of the positions of all objects across all frames uniformly, which you do my holding the M key and left clicking and dragging on an empty spot of the canvas. This will move the zero/zero central coordinate relative to all objects across all keys, which is actually moving all objects uniformly.
    1 point
  4. you can use blender to do similar things
    1 point
  5. Hi and thanks for your work Trixt0r. How can I set the position of my (Animation)Player without having any interpolation ? I just want to set it's position normally (teleport it) since my game logic is controlling my character by itself. For now I got something like that https://i.gyazo.com/e5682ad2a6f8ea6c4579713a54e6385f.mp4 Thanks EDIT: Sorry, I was just setting the position before updating... So no problems
    1 point
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