Jump to content
Spriter Forums

Mike at BrashMonkey

Administrators
  • Posts

    2,986
  • Joined

  • Last visited

  • Days Won

    233

Mike at BrashMonkey last won the day on August 4

Mike at BrashMonkey had the most liked content!

6 Followers

About Mike at BrashMonkey

  • Birthday 04/28/1974

Contact Methods

  • Website URL
    https://brashmonkey.com

Profile Information

  • Gender
    Male
  • Location
    Saint Ave France
  • Interests
    art, video games, writing

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Mike at BrashMonkey's Achievements

  1. Please try the following: The first thing you should try is downloading the following link, unzipping it, and running the resulting installers: https://brashmonkey.com/forum/applications/core/interface/file/attachment.php?id=1838&key=435c1b06fcf5ea5ed3c29a4f1325d850 If that doesn't work, try the other options here: https://brashmonkey.com/forum/index.php?/topic/4457-troubleshooting-look-here-if-you-are-having-an-issue-with-spriter/
  2. Fantastic! Sorry for the inconvenience of the broken link etc. Thanks for hanging in there. Very glad it's resolved.
  3. Ah OK.l'll look into that issue deeper, but in the meantime, please try this new link instead: updatedDlls.zip
  4. it sounds like you want to use the character maps feature. I think. https://www.brashmonkey.com/spriter_manual/what are character maps.htm
  5. The link works fine for me. Maybe it's an issue with your browser or internet provider?
  6. What do you mean by deleted data? A think maybe you mean unused images still get exported as part of a sprite sheet. Is this what you mean? If so, the only solution is to actually delete that unused image from the project folder. Just be careful not to delete images you actually are using or plan to use.
  7. @JekSun @liu tong We'll strongly consider both of these requests/suggestions and making a language-pack type file that Spriter 2 loads in is definitely the way to make it easier for us and/or the community make language packs for it. Sorry we can't promise this yet, but we'll make an effort to make this a reality after Spriter 2 reaches version 1.0
  8. Sorry, then it's likely not supported by the latest or your version of Mac OS.
  9. ok, I'm glad you found a solution. I think what I was talking about only applies to IK constraints.
  10. @Justin I recently updated the first post in this thread, please read it and download the zip file and try to run the files inside and hopefully that will resolve the issues for you.
  11. Sorry, we did not directly develop the Spriter plugin for Multimedia Fusion and your best bet for technical support for it is on their forums and by contacting its developer directly. Unfortunately we've not heard from any other Multimedia Fusion users for many years. :(
  12. @Johrivnomil Spriter 1 will still be useable, but no longer updated, as development has moved on completely to Spriter 2. Spriter 1 owners will keep access to it as a separate program.
  13. We do have plans for such things down the line, but cany promise when or to what degree any particular physics based feature might be added.
×
×
  • Create New...