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Mike at BrashMonkey last won the day on January 2
Mike at BrashMonkey had the most liked content!
About Mike at BrashMonkey

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Rank
Site Admin
- Birthday 04/28/1974
Contact Methods
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Website URL
https://brashmonkey.com
Profile Information
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Gender
Male
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Location
Saint Ave France
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Interests
art, video games, writing
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New Spriter 2 Alpha Build - Big Bone Update!
Mike at BrashMonkey replied to lucid's topic in Spriter
I reported this to Edgar. He'll look into it soon. Sorry for the inconvenience. -
Mike at BrashMonkey started following Construct 2 preview crashes when reimporting the updated scml file, I cannot open Spriter, Spriter Pro Mesh and 6 others
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I cannot open Spriter
Mike at BrashMonkey replied to Gear Zack Kennedy's topic in Help and Tutorials
In the past most PC's already had this DLL installed, but some don't. The easiest solution is to install the free trial of the Adobe creative cloud, as this also installs the needed DLL file. The other option requires more careful steps: please read issue number 1 here: -
MattSan reacted to a post in a topic: New Spriter 2 Alpha Build - Big Bone Update!
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I don't think either are possible, unfortunately... once you're warping the mesh in skin mode, the only way to make the entire thing bigger would be to spread out all the 'vertices' to make it bigger... maybe if it were attached to a bone and you scaled the parent bone, but I have a feeling that won't work...
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I don't think there is currently.
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New Spriter 2 Alpha Build - Big Bone Update!
Mike at BrashMonkey replied to lucid's topic in Spriter
Yes, you'd get the Steam version of Spriter 2 for free once it's released. -
Any good resources for learning pixel art?
Mike at BrashMonkey replied to tejas106's topic in Spriter Animated Art Packs
Have you joined any pixel art specific communities? That's a good place to start. Then find the program you'll be most comfortable with and find tutorials specific to that particular program. http://pixeljoint.com/forum/ https://pixelation.org/ https://www.youtube.com/channel/UCfkyf95y-FOpPzcvhgmooJQ/playlists -
Mike at BrashMonkey reacted to a post in a topic: Thin lines
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Construct Plugin Cant Attach an SCML as a Child
Mike at BrashMonkey replied to simon@pigobo.com's topic in Spriter
I've just brought this request to Edgar's attention. I'll reply once I'm able to speak to him about it. -
Fantastic. We're very glad you got it all working properly.
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- duplicate animation
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Mike at BrashMonkey reacted to a post in a topic: Construct 3 Plugin - URGENT importing same animation results in duplicate entities.
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Circle collision, or use points?
Mike at BrashMonkey replied to Jamin Grey's topic in Help and Tutorials
I think I have a solution for you if you're using Construct 2 or Construct 3. Are you perhaps? -
Construct 2 preview crashes when reimporting the updated scml file
Mike at BrashMonkey replied to maddy467's topic in Spriter
When you updated the animation, had you changed any of the images or added new ones? If so, you need to drag the actual scon or scml into the layout to get it to not only update the scon file, but also update the images. That's my best guess. If that's not the casue of the problem, then you might have to zip up your spriter project and the construct project and email it to us for us to figure out the issue. (mail@brashmonkey.com)- 2 replies
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- plugin
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there is no beta of spriter, I'm sure you already have the latest version of that.
- 14 replies
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- duplicate animation
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the latest of everything, including the beta version of construct.
- 14 replies
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- duplicate animation
- construct 3
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Good catch. Actually, I think that is necessary becasue Scirra had to update their API in order to fix the re-import issue. Sorry, I thought their latest stale version had that fix by now but I guess not.
- 14 replies
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- duplicate animation
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