tombmonkey Posted July 25, 2013 Report Posted July 25, 2013 This is a list of games that use animation style similar of what Spriter is capable of (or that I think could be replicated using Spriter) that I know of (or remember). If you know others please do mention them, also I only mention the platform I'm sure they came out for. Alien Soldier (Genesis) Contra 3 (SNES) Contra Hard Corps (Genesis) Contra 4 (NDS) Thor (NDS) Gunstar Heroes (Genesis) Gunstar Super Heroes (GBA) Princess Crown (Saturn, PSP) Grim Grimoire (PS2) Muramasa: The Demon Blade (Wii) Grand Knights History (PSP) Don't Starve (PC) Capsized (PC) Apotheon (unreleased) Shank (PC) Serious Sam Double D (PC) Dofus and Wakfu (PC) http://www.wakfu.com/en/mmorpg/communit ... tion-wakfu Castle Crashers (PC) Aquaria (PC) Reus (PC) Kumatanchi (NDS) Quote
Guest eidyel Posted July 25, 2013 Report Posted July 25, 2013 Great inspiration. Thanks for gathering these! Quote
TFS!! Posted July 26, 2013 Report Posted July 26, 2013 Odin Sphere (PS2) & Dragon's Crown (PSV/PS3) are worthy mentions. Vanillaware's tools are more advanced tools as they allow deformations, but perhaps Spriter will work that in eventually. The larger enemy types in games like the Castlevania games for GBA/DS often operate the same way, built with bones/joints... Quote
Valerien Posted July 27, 2013 Report Posted July 27, 2013 Recent Rayman games. You can even find ripped sprite sheets for reference on spriters-ressource. Quote
lucid Posted September 11, 2013 Report Posted September 11, 2013 This is a list of games that use animation style similar of what Spriter is capable of (or that I think could be replicated using Spriter) that I know of (or remember).... Don't Starve (PC) ... Hi everyone. Excited to point out that Klei Entertainment is now including Spriter in their modding pipeline for Don't Starve: viewtopic.php?f=3&t=12634 Quote
bwwd Posted October 31, 2013 Report Posted October 31, 2013 Dragon's Crown Their animations are nice but some of the stretch/squash effects are too much and reveal cutout style too much cause they appear like flat paperthin bodyparts Rayman Origins is the one that made me started to research cutout animation style because in rayman it looks fantastic thanks to tiny deformation going on and that creates 3D feel for backgrounds and characters Quote
funshark Posted December 9, 2013 Report Posted December 9, 2013 Dragon's Crown Their animations are nice but some of the stretch/squash effects are too much and reveal cutout style too much cause they appear like flat paperthin bodyparts Rayman Origins is the one that made me started to research cutout animation style because in rayman it looks fantastic thanks to tiny deformation going on and that creates 3D feel for backgrounds and characters Weeeell, we can't say here that it is not high level animations :) I don't know very well Dragon's crown since I didn't played it yet, but Muramasa animations are above Rayman ones ( just a little ) :) These two studios have done a really great job on design, tool and animations Quote
ruberboy Posted April 20, 2016 Report Posted April 20, 2016 A bit old topic, but still there are games (and more coming) that are made using 2d skeleton soft or cut-out style. Dragon Blaze Zodiac orcanon oddysey and even indies, The Vagrant Quote
ruberboy Posted December 20, 2016 Report Posted December 20, 2016 Another fantastic one I forgot, Heroes will. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.