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bwwd

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bwwd last won the day on June 7

bwwd had the most liked content!

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About bwwd

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    http://bwwd.deviantart.com/

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  1. Great, any video tutorials about it ? I tried to grasp it but its walk in the dark as of right now. I hope quality of the export will be similar to original spriter, i mean i tried dragonbones and other stuff but once you go into mesh mode then mesh becomes blurry on export, with spriter i figured out to upscale my art ( bodyparts) to 200% AFTER i setup meshes , this way it gets sharper when animating and after export.Its a little trick but gets great results. Im not sure what happens under the hood, maybe it would be good to upscale with xbr 2x or linear internally in spriter before
  2. bwwd

    Spriter 2 FAQ

    Great, i wish you guys would do another kickstarter to get this going with much more exposure , first spriter is amazing , very fast and intuitive workflow, compared to other software that might be more advanced into detailed meshes but most of the time theres no need and just in special cases. It would be nice to have more than 3x3 grid for single segment , with more blue and white dots that could be turned to light blue dots which would have more weight painted in and would affect mesh more than blue ones and less than white ones which are the strongest ones or something like that to co
  3. bwwd

    Spriter 2 FAQ

    This looks great so, so we will be able to decide how many images there will be to rotate from front view to profile view ? I would be happy with about 4 . I wish there would be something to change bodyparts depending on light placement setting ( it would not be actual light but a variable that lets spriter know when to swap bodypart thats lit from top/bottom/left or right) so characters are shaded properly and dont look 3d /artificial , it would of course require to create more bodyparts preshaded from different angles but that could bring more natural and pixel arty feel to the sprite.
  4. As You know most animations for this game are made with amazing original Spriter using 3d meshes , Today new version of the game was released, its been 4 years and im grateful to Brashmonkey for such fantastic software.
  5. I hope You guys will enable having more than 9 segments with sub verts for skins ,now skins can be divided to maximum of 3x3 grid which is sufficient for most of the stuff but even 4x4 one would help a lot in more complicated cases , extruding skin into full verts doesnt have that nice subdivided bent, spriter is the only software that has this and its speeding up workflow A LOT cause we dont have to create each vert ourselves like in other software with meshes to get smooth results when bending meshes with bones. Also opacity for skins would be great. One more thing that would be us
  6. Amazing work guys! Spriter is my main tool for work, i find its implementation of skin feature fastest to work with. Best software purchase ever despite its small issues. I know it says its free upgrade but I would of buy it again ! Actually was ready to preorder it and pay until i read its free upgrade. IMO even half the price for upgrade from 1 to 2 would be very fair.Cant wait for betatesting! Any idea when beta will be ready?
  7. Dont use skin and regular sprites together in one animation, if youre using skin then use it even for simplest elements of your animation, or else some stuff wont be visible.
  8. I see youre with him on it ? How do you know what he sent me in PM ? He actually did wrote that i submitted his content to third party which is obviously not true , but his content is indeed on kingdomlikes ! I want him to find out who did it before he blames me , i mentioned to some other user that his content is on kingdomlikes so i know there is a big family reunion here on forums since this contest started. its really like a big family over here but ill wait until he will show us who submitted his video to kingdomlikes, because i know i didnt so its actualy funny for me !I only
  9. Heinz knows, im counting on him and i hope he wont pullout despite registering here only for the contest and instead he will clear up everything.Id also like to see IP's of all the guys who registered here recently to post trolling comments and give thumbs ups to each other cause its hilarious.
  10. I cant let this slide, i want you to ask kingdomlikes who submitted your content , till then im waiting for you to apologize.
  11. I agree , great first trollpost backed up by new accounts
  12. This is also good, judges outside of spriter community but with knowledge about game animations, so entries would be numbered and they could vote for numbers instead of youtube videos, so they wont be biased by seeing likes or votes on youtube as well.I can reupload and provide other link to video than youtube, every gmail account required for youtube has google drive space so that could be best option to provide links.
  13. It had more over 1000 views but youtube decreased it probably because they werent full 30 second long views (cause full video is about 30 seconds) what i suspect is when you watch only 20 seconds of 30 second video then it counts at first as temporary full view but later is adjusted so there have to be another 10 second from other view to count as full view , 20+10, i had this happen in my he-man video that had huge burst of views , about 50 thousand during one day with even more views disappearing , i had over 100k views and on another day i had 75k and what can i do ? It happened when i had
  14. The only fair way is to have anonymous entries and anonymous voting by people who have registered here before contest was even started, and only by participants of the contest (animators) so they at least have some knowledge about making animations in spriter and can judge final outcome better than random friend or family member, but allow for 2 votes, so you must vote for 2 entries at least and cant vote for just one.When votes are collected then brashmonkey can reveal winners, anonymous voting is best but still there can be new contestants who are friends with each other and each vote for an
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