it's a definite possibility for the long term.
good idea. It was already going to have the spinboxes, but that's a good idea. Also, the angle control will have a wheel you can rotate with your mouse.
The current beta does have a 'protected selection' feature. You can drag, drop, and rotate a selected object even if it's behind others. only if you click a sprite on an area that doesn't overlap the currently selected object(s) will it change the selection.
yes, that's in there
yes, the next release will be native UI on Windows, Mac, and, Linux
yes, all of that is planned for the long term, and the groundwork is already layed for those features.
thanks for the kind words, and yes, we do want to work with the community to develop an ecosystem of some sort for both the animators and the developers.
the todolist is huge, but things are going very well on fronts.
working hard on the next version, and loving every minute of it.