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wavyeye

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    wavyeye got a reaction from jokderdeus in IK targets   
    When I set a foot to be the end of an IK chain I would like to be able to then pick up the foot and move the leg by dragging a target helper object around.
    This would be the same for an arm, link a target object to a hand then drag the arm around like in other animation apps.
    Currently when I assign IK to the end of a chain it just gets anchored in place with a red dot and cannot be moved.
    The IK works in reverse as in I can move the body towards the anchor and the limb bends but this is not very helpful for creating walks and stuff.
    Am I missing something obvious?
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