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Kent2D

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  1. Sad
    Kent2D got a reaction from Solomonmova in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    Ow, thanks so much for the compliment Ankit! :>
    Yah, just bones and image transform. I don't use mesh because I usually want the notion that I could implement it if I wanted to and as far as meshes are experimental, I'd have to cap it off if the character were to be part of a project. I'm glad you like it!
  2. Sad
    Kent2D got a reaction from Geraldml in Spriter Awesome Boss Contest! Submission Instructions   
    OH, if the voting system is changing I would really like to attend to the compo. :>
    Is there a new deadline for development time ? I wan't going to attend because I thought the voting system might get rigged and now that it's changed I'd really like a chance to participate.
     
  3. Like
    Kent2D got a reaction from lucid in Contest Winners!!! Final Results are in!   
    WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOTS! :DDDDD
    THANKS SO MUCH! I'll make use of all the feedbacks given by the judges! :> Nothing comes unwelcome. I'll try to improve as best as I can on my future animations and concepts.
    Thanks so much everyone! And thanks Brashmonkey for the awesome contest! :))
    Messaging Brash Admin seems to be locked though!
  4. Like
    Kent2D got a reaction from loudo in Spriter Awesome Boss Contest Submission Thread   
    Here's my entry for the contest! :> 
     
     
  5. Like
    Kent2D got a reaction from joemid in Spriter Awesome Boss Contest Submission Thread   
    Here's my entry for the contest! :> 
     
     
  6. Like
    Kent2D got a reaction from SuRge991 in Spriter Awesome Boss Contest Submission Thread   
    Here's my entry for the contest! :> 
     
     
  7. Like
    Kent2D got a reaction from ffman22 in Spriter Awesome Boss Contest Submission Thread   
    Here's my entry for the contest! :> 
     
     
  8. Like
    Kent2D got a reaction from .... in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    Ow, thanks so much for the compliment Ankit! :>
    Yah, just bones and image transform. I don't use mesh because I usually want the notion that I could implement it if I wanted to and as far as meshes are experimental, I'd have to cap it off if the character were to be part of a project. I'm glad you like it!
  9. Like
    Kent2D got a reaction from .... in Spriter Awesome Boss Contest Submission Thread   
    Here's my entry for the contest! :> 
     
     
  10. Like
    Kent2D reacted to lucid in Spriter R9 Released!   
    Download here

    Spriter Release 9
    Released 8/30/2016
    Additions and Enhancements
    Windows version now has access to an additional gig of RAM. Solves black image issue for very large projects. Added the ability to set a bounding box for animations using an automatic bounding box calculation Crash detection now extends until the program is successfully closed (rather than just after successful program startup) You can now nudge a pivot point one approximate pixel at a time using the arrow keys in the pivot point widget Canvas now updates changes from the pivot point widget in real time when character maps are active Bug Fixes
    Fixed a bug that could cause certain projects to fail to save a spritesheeted version if the project used nested subdirectories Fixed a bug where changes made by editing a subentity's properties through the object widget would revert after unfocusing the object widget Fixed bug that resulted in scrubbing playing a split-second of the start of an audio clip when doing slow pixel by pixel audio scrubbing or scrubbing with snapping on Fixed a bug where exporting pngs/gifs would export any active onion skins Fixed a bug where it was possible for pixel art mode to sometimes save unrounded values. Now also attempts to repair unrounded values from previous version upon loading as well. Fixed a bug where children of IK locked parent bones would inherit properties even if that property's inheritance was disabled Fixed a bug where metadata (variables and tags) keys would disappear if moved while the metadata timelines were collapsed Fixed a bug where the resize (drag arrow) controls for changing animation bounding boxes would zoom along with the canvas Fixed a bug where resizing a project would round all image sizes down. Now rounds image sizes to the nearest integer. Fixed a bug where resizing a project would save the original image sizes in the 'file' section of the scml/scon file Fixed bug where holding shift to use proportional scaling while resizing objects in canvas would cause erratic behavior or crashes if the pivot points were too close to the edge of the bounding box being dragged Fixed a bug where object properties widget cut off text on Windows machines with high DPI display Fixed a bug where points which were children of parent bones with negative width or height would display their angles incorrectly
  11. Like
    Kent2D got a reaction from .... in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    To my account, these are the current top 3
    1 - 
    2 - 
    3 -
     
  12. Like
    Kent2D reacted to Mike at BrashMonkey in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    The deadline for the original contest is the morning of the 31st.. So long as Eternai is not winning a prize in the original contest, the new deadline will be before midnight on the 31st.. so a 12 hour window max.  get any new submission ready and on YouTube asap so you don't miss the new window.
  13. Like
    Kent2D reacted to Mike at BrashMonkey in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    EDIT: EDIT: We are now down to one contestants left who's not agreed to the rule change.

    Hi Everyone,

    We're making every effort to contact and get replies from the remaining contestants regarding the desired rule change (email, private messages, and YouTube comment posting ).  However, we are now down to 2 contestants who've not yet resurfaced to weigh in on the judging rule change. @EternaL, if you're reading this, please respond or click "Like this" on Lucid's rules change proposal post here: https://brashmonkey.com/forum/index.php?/topic/4758-spriter-awesome-boss-contest-1000-grand-prize-official-rules/&page=3#comment-16283

    If, by the 31st there are still any contestants who have not agreed to the new rule change, and if those contestants were not eligible for any of the three original prizes, what we can then do is consider that contest void (because it now officially has no ill effect on those who did not agree to the change)  and then simply proceed with the new rules that the remaining contestants all agreed to (using our awesome actual human judges to judge based on merit).

    BTW, we noticed that one of the remaining people who had not agreed to the rule change actually removed their entry from the contest and the playlist without otherwise letting us know. If any of the remaining people wish to bow out of the contest regardless of which rules are chosen, please notify us or even better, click the like button in the new rules post linked to above (as that's the easiest way for us to track who has not yet agreed to the new rules).

    To those who are hoping to add their animations to the contest, while we can't promise anything, due to the current situation it's looking to us, more likely than not that we will be able to adopt the new rules.  You can certainly consider finishing your potential entries before the 31st so long as you understand there's no guarantee the rule change will happen. Obviously it's a decision that each person should make on their own based on their available time and keeping in mind, we might not hear back from the remaining contestants until either there's little or no time left (to finish your animation) after the rule change becomes official. (if it does)





     
  14. Like
    Kent2D reacted to lucid in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    First off, this could have all been avoided had we heeded the community's warnings against Like-based voting, specifically relating to how easy it is to manipulate and abuse the system.  We hope we can all agree that getting the contest back on track to a system where the art can be judged based solely on its merits is ideal for everyone.  We've actually lined up some fantastic artists and animators who are willing to judge the contest and are not privy to this current mess of a situation.  
    When the situation was first brought to our attention for a specific user, when we went to verify, we ended up seeing another user's submission on the site.  Had we waited another five minutes, or logged in five minutes earlier, it's likely we wouldn't have seen the second video, or maybe we would have seen a third.  As has been covered in the thread already, it's possible for anyone to submit any video to KingdomLikes, and without turning this community into a crime scene investigation, it would be impossible to figure out who is abusing the system and how.  I'm sure KingdomLikes is not the only way to unfairly generate additional likes.  For this reason, we think it would be unfair to disqualify any specific participant(s) when we can't prove wrongdoing, and we would potentially be benefitting another abuser of the system who simply wasn't caught. 
    The best solution is to switch to a system that can't be abused and where any potential current or previous abuse is irrelevant.  
    Here is what we propose:
    The contest will be judged by three judges with game industry and animation experience. So far, we have two awesome judges lined up - Nick Wozniak (Artist on Shovel Knight (http://store.steampowered.com/app/250760/)), and Nathan Lavato (https://www.kickstarter.com/projects/gdquest/game-art-quest-make-professional-2d-art-with-krita/description).   We're currently working on a third.   Edit:  We have our third judge: Louice Adler, concept and graphic artist at Tripwire Interactive (creators of Killing Floor) In order to give an opportunity for anyone who stayed out of the contest due to the original YouTube-based judging to make an entry and participate, we'd like to extend the window of submission until the original judging date of August 31st (6 days from now).  This is also an opportunity for anyone who's already submitted to further tweak or improve your current entries if you'd like.  The judging should take place within a few days after that. Anyone who makes any attempt to privately communicate with any of the judges before the judging takes place will be automatically disqualified regardless of the content of their communication. Also, since we're trying to fix past oversights with the rules, we'd like to take this opportunity to clarify some things that weren't made explicit in the previously posted rules.
    Any sound effects in the submitted video should originate from the Spriter animation (sound effects should play back with the animation in Spriter) You may have background music as long as either you (or your team) created it or you have the rights to use it. Judging will be based only on visuals (and use of sound effects, if applicable) but not on background music. No post production video effects other than simple fades from one animation to another.  Please avoid any effects that might be mistaken for part of the animation created in Spriter. Don't worry if you have doubts about your already submitted entry breaking one of these clarified rules - all current entries will be allowed as they are. All original rules aside from judging, prizes, and the clarifications made in this post still apply (see original post in this thread for reference) As a thank you for agreeing to the rule change, we'll also increase the total prize pool to allow two additional prize winners, and a slight increase to second and third prize:
    The Grand Prize of $1,000.00 USD Second place Prize of $400.00 USD Third Place Prize of $300.00 USD Fourth Place Prize of $200.00 USD Fifth Place Prize of $100.00 USD We can only enact these rule changes if all the current entrants agree to it.   To make this as simple and painless as possible, if you agree to this rule change please like this post (using the like button on the bottom right of the post ().  Once we have every participant in agreement, we can make the changes official.
  15. Like
    Kent2D reacted to Miu3 in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    i think the remaining silent contestants are not even aware of the change and suggestion. I think the admin should make them officially write down dissagreeing on the change instead of agreeing to make sure they do still follow the contest to validate the decission. I still think it causes no harm to extend the deadline, ppl who put lots of work in their entries have now the chance to polish them if they want while more ppl could be encouraged to join
  16. Like
  17. Like
    Kent2D got a reaction from Euphocomp in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    Yeah, I wasn't participating because I felt the voting system was gonna be unfair... but now that it's about to change, I'd really like to give it a go! :>
    Will we get a new submission deadline anytime soon ?
  18. Like
    Kent2D reacted to Mike at BrashMonkey in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    We're still waiting to hear back from the rest of the original entrants. Stay tuned.

    cheers.
    -Mike at BrashMonkey
     
  19. Like
    Kent2D reacted to lucid in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    EDIT: Here are the new official rules, which all original contestants who would have one agreed to:

    You can now start submitting your entries!  Instructions on how to submit here.

    Click here to view and vote on contest entries. 
    Official Rules:

    EDIT: Please note, submission videos should include only visuals created by you and/or your direct team members and only visual effects/animations created in Spriter. Screen recording of you clicking or navigating the Spriter interface or your OS to show the finished animation(s) is also allowed. Please do not show recorded game or engine footage or post-processed video effects not made in Spriter. The only allowed exceptions to this are the simple fades that YouTube adds automatically if you submit your animations as a slide-show.


    To enter, create at least animation using Spriter inspired by the phrase "Awesome Boss" in any way you see fit.  Additional animations of your boss are welcome, especially if you feel more animations are needed to show off the concept, but please limit yourself to only one boss per submission, and one submission per person or team.  
    Teams may collaborate on a single entry, but will have to split any prize they might win among themselves the way they see fit.  For team submissions, one team member should be selected to submit the entry, and to receive the prize money.
    As all entries must be visible to the public for voting, we'll only accept submissions which would not be considered “offensive” to or “inappropriate” for a general audience.
    Any and all art styles are allowed, ranging from the use of 3d pre-rendered bits to old-school hand drawn pixel-art, or anything in-between, just so long as it's animated in Spriter, you're using only original art which no-one else has ownership of (partial or otherwise), and you haven't used any Art Pack content to create your boss.
    You may submit animations you've already created, as long as they fit the theme, and you are the owner of the art.
    Five cash prizes will be awarded via PayPal, based on the decision of our three judges:
    The Grand Prize of $1,000.00 USD Second place Prize of $400.00 USD Third Place Prize of $300.00 USD Fourth Place Prize of $200.00 USD Fifth Place Prize of $100.00 USD
      Our three awesome judges are:

    Nick Wozniak, Artist on Shovel Knight ( http://store.steampowered.com/app/250760/ )

    Nathan Lavato ( https://www.kickstarter.com/projects/gdquest/game-art-quest-make-professional-2d-art-with-krita/description )

    Louice Adler, concept and graphic artist at Tripwire Interactive, creators of Killing Floor ( http://www.tripwireinteractive.com/ )
     
    Judges will be sent a list to the playlist which includes all entries by Sept 1st. Judging results should be within a few days after that, at which point winners will be contacted and payment of prizes made via PayPal.

    Judges will be considering the following attributes (among others) while casting their votes:
    Art style and quality Animation (interesting, impressive, lively, etc.) Originality Awesomeness.  
    Anyone who makes any attempt to privately communicate with any of the judges before the judging takes place will be automatically disqualified regardless of the content of their communication.  
    Any sound effects in the submitted video should originate from the Spriter animation (sound effects should play back with the animation in Spriter) You may have background music as long as either you (or your team) created it or you have the rights to use it. Judging will be based only on visuals (and use of sound effects, if applicable) but not on background music. No post production video effects other than simple fades from one animation to another.  Please avoid any effects that might be mistaken for part of the animation created in Spriter.  

    You will be able to submit your entries as replies to a stickied submission thread in our forums starting August 17th.
    All entries must be submitted in their completed form by Midnight, August 31st EST.

    in the submission thread for how to convert animated gifs exported from Spriter into YouTube videos.  If your animation is too large to export to gifs, you may also submit a screen-recorded video of the animation playing in Spriter.  Please submit as close to the initiial submission date as possible, and if you're having trouble getting your animation on YouTube, contact us at support@brashmonkey.com.
    We will also provide required text for you to copy and paste in the video description, which will briefly explain the contest and link to a playlist to allow potential voters to easily discover other submissions.
    Winning entries will need to be verified by sending in your Spriter project files.
    You retain all ownership and control of your art and animations, but by entering the contest, you give BrashMonkey permission to display your animations for promoting this and future contests, and for contest related purposes such as announcing the winners, etc.

    No purchase is necessary. Anyone can create an entry using Spriter Pro or the free Spriter Essentials.
    If you have any further questions or comments about this contest, please post them in this thread.
    Best of luck to all you great artists, and let the awesome animating begin!
    In celebration of the contest, Spriter Pro is on sale in our online store at 50 percent off the retail price by using coupon code: BOSS during your purchase! This sale has been extended to July 26th.
  20. Like
    Kent2D reacted to lucid in Spriter Awesome Boss Contest! Submission Instructions   
    EDIT: You no longer need to have anything specific in the YouTube description.  If you entered before the rule change, please edit your description to remove the previously required text. (recommended and appreciated, but not required - we just don't want to confuse the viewing public)

    Click here to view and vote on contest entries. 

    EDIT: Please note, submission videos should include only visuals created by you and/or your direct team members and only visual effects/animations created in Spriter. Screen recording of you clicking or navigating the Spriter interface or your OS to show the finished animation(s) is also allowed. Please do not show recorded game or engine footage or post-processed video effects not made in Spriter. The only allowed exceptions to this are the simple fades that YouTube adds automatically if you submit your animations as a slide-show.


    To submit your video on YouTube, you first need to get it into a video format suitable for upload.  We will describe a method to directly upload a gif exported from Spriter, but feel free to also use your favorite screencapture software.  There is also a free version of Bandicam that is simple to use.  
    With any screencapture software, just press play in Spriter and click each of your animations (one or more) and allow it to play for a few seconds.   If, like Bandicam, your capture software allows you to select a portion of the screen to capture, you may wish to only select the canvas area, or a box around your character.   This is allowed, but not required.   

    If you do not want to use video capture software, you may use YouTube's slideshow feature to display gifs exported directly from Spriter if your animations are 10 seconds long or shorter.  I will post instructions on how to do this at the end of the post. 


    YouTube Submission Instructions:
    Here is how you should submit your entry (regardless of whether you capture it or create a slideshow on YouTube):
    There are no requirements for the title, as long as it doesn't contain any offensive or inappropriate language. EDIT: You no longer need to have anything specific in the YouTube description.  If you entered before the rule change, please edit your description to remove the previously required text. (recommended and appreciated, but not required - we just don't want to confuse the viewing public) Make sure the video is set to public. And when you're all finished, press Publish. Go to the official contest entry playlist and add your video.  Click the Continue button on the blue banner that says Add to this playlist as <Your Username Here> and then click the Add videos button on the bottom right to add your entry to the playlist.  Finally, come back to the submission thread, and post a reply to the thread with the name of your submission.  Also paste a link to the YouTube video, which should automatically embed it into your post. Share your video with everyone you know and tell them about the contest!








    The following information is only needed if you're not planning on using screenrecording software.

    Uploading Spriter exported gifs using YouTubes Slideshow feature:
    If you want to have YouTube directly convert your gifs into a video using the YouTube's Slideshow feature, understand there will be a 10 second limit, per animation, imposed by the limitations of the Slideshow.

    Exporting your gif:
    Select a background color that looks good for your character, or if you prefer, leave the default gray. Go to File | Export Animation To PNG/GIF... Set the fps to a maximum of approximately 30. Make sure to check 'Fill Background With Current Canvas Background'.  If you do not, the background will default to black upon uploading. Make sure you have set your output file options to 'animated gif'   For more information about the remaining export options, refer to the Help menu within Spriter.


    Once you've exported each of your animations to a gif, here's how you upload them to YouTube as a slideshow.
    First, make sure you're logged in. 
    Click the Upload button next to your avatar and notifications icon. Click the 'Create' button under 'Photo slideshow'


    Click on Upload photos Name the album whatever you wish Select all of the exported gifs in your folder, and drag them into the drop area. On the next screen you'll have the option to 'add more photos' or click 'next' to continue.

    Check the box next to 'No audio; Set the 'Slide duration' to '10 seconds' Set the 'Slide effect' to 'None' Select a Transition type. Click on Upload.

    After that, follow the YouTube Submission Instructions above for the remaining steps.
  21. Like
    Kent2D reacted to lucid in Spriter Awesome Boss Contest! $1000 Grand Prize! Official Rules   
    Hi.  I think you may have misread, it says:
     
     
    If you still want to resubmit anyway, we will reopen the submission thread if and when every entrant agrees.  It seems so far that everyone will be in agreement, but we can't reopen the submission thread until we've officially gotten unanimous agreement.
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