ffman22 Posted October 27, 2014 Author Report Posted October 27, 2014 Dev Log 23 main character animations update: http://4.bp.blogspot.com/-LEXBrFbxyV8/VE6Hi-JmTJI/AAAAAAAACBY/vJMnBXYxs84/s1600/attack1.gif http://4.bp.blogspot.com/-6VoJriNtO44/VE6Ht17IKQI/AAAAAAAACBg/UOPnOK8BXjc/s1600/attack2.gif http://2.bp.blogspot.com/-V08XmYnTpes/VE6H8lqnpyI/AAAAAAAACBw/ltTnHF4OZ9A/s1600/dragon_arm_update.gif http://3.bp.blogspot.com/-Js-xLWCH-l0/VE6H6mwzxGI/AAAAAAAACBo/AZDalL2Cqrs/s1600/idle_no_weapon.gif http://4.bp.blogspot.com/-LTPoxgsgK6w/VE6H8xUjjLI/AAAAAAAACB0/weaPZuGSHe0/s1600/idle_weapon.gif http://1.bp.blogspot.com/-FyVWnSksFyg/VE6H-LMCqDI/AAAAAAAACCA/YPfbFXZ4gmM/s1600/roll.gif http://1.bp.blogspot.com/-RWUyD-iwX-w/VE6H_m3_v9I/AAAAAAAACCM/rvELw5NzWes/s1600/run_weapon.gif http://2.bp.blogspot.com/-YV1oPbbpWyM/VE6H_I7W5cI/AAAAAAAACCI/mCNrmtJWeuo/s1600/spell_cast_update.gif http://2.bp.blogspot.com/-D1oSerjMUWo/VE6H__FojbI/AAAAAAAACCY/IRBaGkzKaSU/s1600/walk_weapon1.gif http://1.bp.blogspot.com/-FfTH38KWd4o/VE6IAlBR7bI/AAAAAAAACCg/aaSIi6w8T3M/s1600/walk_weapon2.gif more info: http://dragoncprojectdevdiary.blogspot.com/2014/10/blog-post_27.html Quote
ffman22 Posted November 15, 2014 Author Report Posted November 15, 2014 soo the project, will start again, we create a new story and a new monsters and enemies. this is the first 1: and the first update of the new concept of the game. dev diary new concept 1: first test boss: demon golem more info: visit http://dragoncprojectdevdiary.blogspot.com/ Quote
ffman22 Posted November 16, 2014 Author Report Posted November 16, 2014 new facebook page of the game.https://www.facebook.com/judgementproject Quote
ffman22 Posted November 17, 2014 Author Report Posted November 17, 2014 dev log 2 new version: demon golem animation progress http://youtu.be/Gbgjjc8eO1c more info: http://judgementprojectdevdiary.blogspot.com/2014/11/blog-post.html Quote
ffman22 Posted November 18, 2014 Author Report Posted November 18, 2014 dev log 3 new version: demon golem animation progress part2 more info: http://judgementprojectdevdiary.blogspot.com/2014/11/blog-post_18.html Quote
ffman22 Posted December 18, 2014 Author Report Posted December 18, 2014 dev diary 5 first boss holy version concept and animation working in progress. angel guardian animation time lapse progress part 1 in spriter. first boss angel guardian the heaven´s protrector , animation progress time lapse part 1 in spriter for the game judgement project before called dragon curse project: if you like it follow us in youtube and like our facebook page. https://www.facebook.com/judgementproject?ref=bookmarks http://youtu.be/zrE3znCwkW8 more info: http://http://judgementprojectdevdiary.blogspot.com/ Quote
ffman22 Posted February 13, 2015 Author Report Posted February 13, 2015 dev diary 9 first boss holy version animation time lapse part2 here is the angel guardian animation time lapse second part, that I have worked in spriter. background sound Drop zone II Dark Shadow by Mikomusic about spriter. Spriter enables the “modular†method of animating. Each frame is constructed from many small, re-useable images (such as body parts). Each of these images can be stretched, scaled rotated, swapped out and changed in opacity to drastically increase the “mileage†an artist can get from each piece of art in game engines like construct 2, you can get a great optimization by using spriter format for the animations, because it use only the bones data of the animations and the sprites of the differents parts of the character. in this case for example the spriter file size is 407kb and all images size are 21kb total of 428kb compare this with a sprite sheet image of 30 frames for only 2 o 3 animationes with a size of 815kb. other think that help the optimization with spriter is that you need only need load 1 time all the image, in game, because that animations isnt in frames, the animation is in bones data, this help to the cache data of the game. follow us, and learn more information about the game and the tool that we use for the development of the game. remember follow the project: http://judgementprojectdevdiary.blogspot.com https://www.facebook.com/judgementproject?ref=bookmarks Quote
ffman22 Posted February 23, 2015 Author Report Posted February 23, 2015 first boss second phase holy version animation idle fly here is the second phase of the first boss spear guardian idle fly animation, create in spriter. http://ffman22.deviantart.com/art/spear-guardian-idle-animation-fly-515986899?ga_submit_new=10%253A1424702205 remember follow the project: judgementprojectdevdiary.blogs… www.facebook.com/judgementproj… Quote
ffman22 Posted February 23, 2015 Author Report Posted February 23, 2015 sorry for the bad looping in the gif capture :???: Quote
bwwd Posted February 28, 2015 Report Posted February 28, 2015 why do you capture sceen to gif if you can export as gif animation in spriter ? Quote
ffman22 Posted February 28, 2015 Author Report Posted February 28, 2015 why do you capture sceen to gif if you can export as gif animation in spriter ? is more faster xD Quote
ffman22 Posted March 18, 2015 Author Report Posted March 18, 2015 Sword Demon Miniboss update judgement project this is the first concept of the sword demon the first mini boss, with some updates and ready to animate in spriter for the demo of the judgement project http://i.imgur.com/IJbDPqf.png check more in: https://www.facebook.com/judgementproject http://judgementprojectdevdiary.blogspot.com Quote
ffman22 Posted April 17, 2015 Author Report Posted April 17, 2015 dev diary 11 MiniBoss Sword demon animation time lapse first mini boss sword demon, animation progress time lapse in spriter for the game judgement project before called dragon curse project: more info of the project: http://judgementprojectdevdiary.blogspot.com/ facebook page: https://www.facebook.com/judgementproject?ref=bookmarks oficial forums topics: http://brashmonkey.com/forum/index.php?/topic/3229-metroidvania-game-pixel-art-style/ https://www.scirra.com/forum/viewtopic.php?f=180&t=94215 music by Mikomusic song: Hell in heavens #pixelart #indiedev #indie #metroidvania Quote
ffman22 Posted May 6, 2015 Author Report Posted May 6, 2015 Flame lancer mob animations A dark flame spirit with heavy armor who has a big lance and heavy shield this mob is for the game and the tech demo.here is some animations: he is heavy with powerfulls attacks, but he lost his defense when he attack.you will need be patient to attack him in the right moment. attack 1blockhitidle shield attack phase 1shield attack phase 2 more info about the tech demo coming soon. Quote
ffman22 Posted May 7, 2015 Author Report Posted May 7, 2015 Flame lancer mob counter attack in action in the engine. Here is a little test of the flame lancer counter attack in the engine Construct 2. remember you will need be patient to attack him in the right moment. video soon here: https://youtu.be/aYQzXlYjVTk https://youtu.be/aYQzXlYjVTk Quote
ffman22 Posted May 27, 2016 Author Report Posted May 27, 2016 dev diary 12 mob Demon Archer concept sorry for the lack of updates: here is the new enemy of the demon version of the map: demon_archer. this enemy does not have much HP, but has a great range and damage, and also can attack with daggers in close range. dev diary 13 mob Spear Demon concept which one do you prefer? this demon has a more human form, but his armor, begins combine with his body and the demons flames, he has a good distances, damage, an a decent hp. Quote
ffman22 Posted June 23, 2016 Author Report Posted June 23, 2016 https://www.youtube.com/watch?v=K4IPDuuB9kg spear Demon Animations. check the retransmition here https://www.twitch.tv/carlofps/v/73936716 Quote
ffman22 Posted June 23, 2016 Author Report Posted June 23, 2016 youtube spear Demon Animations First update. follow the project.dev diarygamejolt page Quote
ffman22 Posted June 25, 2016 Author Report Posted June 25, 2016 first Animations Combo System. now we are working in the combo system. button combination between hard attack and light attack and timing. here is a 2 examples: this one is Hard attack, light attack, light attack this one is Hard attack, Hard attack, Hard attack. Quote
ffman22 Posted June 27, 2016 Author Report Posted June 27, 2016 i want invite all to the Dev stream of Judgementt project on Wednesday we will show you some of cool features of Judgement project like the mechanics of weapon swap combos join the event here:https://www.facebook.com/events/1084914438238633/ Quote
ffman22 Posted June 29, 2016 Author Report Posted June 29, 2016 check all the animations of the main character of the judgement project here. remember follow us in facebook.https://www.facebook.com/judgementproject/ and suscribe in youtube chanel.https://www.youtube.com/user/carandmermor Quote
ffman22 Posted July 3, 2016 Author Report Posted July 3, 2016 the stream finished, you can watch the record of the judgement project Dev stream date: 02/07/2016 here. remember, suscribe to the youtube page and watch the video in youtube, is important for us, we need suscribers, watch and likes, for make the community bigger. the record has. Animations works. backgrounds and props works. Explanation of combo system first fase of the prealpha exploration demo. Quote
ffman22 Posted July 7, 2016 Author Report Posted July 7, 2016 check the Devstream 2 updates of the judgement project. animations works. background works. Demo works. follow us in facebook:https://www.facebook.com/judgementproject/ suscribe on youtube:https://www.youtube.com/channel/UCEMKMHNvTAQks5d6e6_qGzg follow us in gamejolt:http://gamejolt.com/games/judgement-project-metroidvania-game show Demo progress. metroidvania, castlevania, metroid, 2D, pixelart, retro, hardcore, classic, judgement, indie, dark souls, 2D souls, souls like, fantasy, medieval, rpg, action, construct2, spriter, brashmonkey, phantasy, scirra, animation, gamedev, indie game,Pixel Art (Art Period/Movement),Video Game (Industry), Video Game Development (Industry) Quote
ffman22 Posted July 9, 2016 Author Report Posted July 9, 2016 Judgement Project Demo alpha 0.0.0.1 http://gamejolt.com/games/judgement-project-metroidvania-game/63374 test the first demo of the game in the gamejolt page: metroidvania, castlevania, metroid, 2D, pixelart, retro, hardcore, classic, judgement, indie, dark souls, 2D souls, souls like, fantasy, medieval, rpg, action, construct2, spriter, brashmonkey, phantasy, scirra, animation, gamedev, indie game,Pixel Art (Art Period/Movement),Video Game (Industry), Video Game Development (Industry) Quote
ffman22 Posted July 9, 2016 Author Report Posted July 9, 2016 enjoy the new version of the Demonhttp://gamejolt.com/games/judgement-project-metroidvania-game/63374Judgement Project Alpha 0.0.0.2watch the stream here: https://www.youtube.com/watch?v=cTfRraC17Fk this is a exploration demo, and this demo is in early state. the demo could have bugs or glitch, please report it to us. corrections: 1-change some animations of the character. 2-correct the speed on runing, walk, tired walk of the character. 3-jump doesnt cost now stamina directional key: move space bar: jump contro:roll hold shift:run enjoy it metroidvania, castlevania, metroid, 2D, pixelart, retro, hardcore, classic, judgement, indie, dark souls, 2D souls, souls like, fantasy, medieval, rpg, action, construct2, spriter, brashmonkey, phantasy, scirra, animation, gamedev, indie game,Pixel Art (Art Period/Movement),Video Game (Industry), Video Game Development (Industry) Quote
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