Trixt0r Posted December 1, 2016 Report Share Posted December 1, 2016 Okay... I am done... except for the LWJGL implementation, which I won't implement now, since it takes more effort to code a usable one and it seems that everyone uses LibGDX anyway. Every specific implementation has its own project: Generic, required by every implementation: https://github.com/Trixt0r/spriter LibGDX: https://github.com/Trixt0r/gdx-spriter Slick2D: https://github.com/Trixt0r/slick2d-spriter Java2D: https://github.com/Trixt0r/java2d-spriter Mike at BrashMonkey 1 Quote Link to comment Share on other sites More sharing options...
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