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MALENKO OLEKSANDR

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MALENKO OLEKSANDR's Achievements

  1. before that, the approval was not needed, it’s been hanging for a week, here’s your attitude towards customers
  2. Hi, according to this post we have two ways for import spriter into construct 3 and both are working, but when i try to create object dynamically On start layout -> System -> Create object it works only for 1-st import case, and for import via "Spritesheets" id doesn't work with error: Uncaught (in promise) TypeError: Cannot read properties of undefined (reading '6') at new SpriterInstance (e6ae9b3f-936c-4860-854d-2e72fca32487:67). Help please!!!
  3. Hi, please help me, I purchased Spriter Pro, and already using it in Construct 3 Tell me which option will be better for performance in construct 3 ? I have 25 enemies and i need 5 identical animations for each of them. There can only be one enemy in a fight scene. Option 1 I create 5 animations for each enemy using regular PNG sprites, 4 images for each animation So, in the result: 25 * 5 * 4 = 500 images (png) Looks good for performance, because there is 1 enemy in the scene, which means that only his 5 animations of 4 pictures will be loaded (but that's not accurate, that's what I think) But bad for the weight of the game, these animations will take 150mb Option 2 I create all the animations for 1 enemy in the spriter, import it into the construct 3, add sprites of the same parts of other enemies to each body part in construct 3 and replace each of them depending on the selected enemy. But I don't know how it will affect performance. Please advise what is better to choose Thanks
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