In the C2 plug-in version 11/28/13.
I think this is a bug when I'm using Condition "On any touch start " > action "Set Animation to..." to play animation.
Because, In "some" animation It's just skipped the whole animation to the last frame and stop and the end of the animation.
Example : I have animation name "Start_Shooting" this animation are 490 frames long.
now when I use condition On any touch start > Set animation to "Start_Shooting" and play from start
,This mean everytime I click it should play the animation "Start_Shooting" from start to the end.
The animation play correctly on the first click ,it's played from 0 - 490 properly.
Once it play to the last frame of the animation and stop at the end ,It's unable to re-play the animation again in the 2nd click and so on,
but it can play the a little of animation if I rapidly click my mouse.
So, I try to add the action "Resume animation". It can do the work but I dont think it's the true solution.
Or sometime I have to add "Set current time in animation" to the first frame but it won't give me a smooth animation from start.
p.s. This problem is not appear in the last version,
And I believe Spriter is going to be the best from now on !
( I'm sorry if my english is not good enough and it confusing you guys )
Here is an online example :
Left click to play the shooting animation ( There's a problem in this animation )
Right click to play running animation ( This animation is working correctly )
https://dl.dropboxusercontent.com/u/22723218/Question/Question3/index.html
These are the project files
Capx File
Spriter scml/scon files
Edit
Here is the proof that the animation was working good before the lastest build of C2 Plug-In.
https://dl.dropboxusercontent.com/u/227 ... index.html