Anselm Posted November 14, 2015 Report Share Posted November 14, 2015 Hello all ! I need a help about preparing my picture for the sprite. I know there is a video about it, I already watch it (but maybe I haven't understand all of it, i'm sorry guys). So here is my problem : Some parts of the body aren't enough big to fit in every pose. So I was asking if there is a easy way to prevent this problem. ^^ Thanks in advance ! Quote Link to comment Share on other sites More sharing options...
aiat_gamer Posted November 14, 2015 Report Share Posted November 14, 2015 What is the problem with the second and the third picture? Quote Link to comment Share on other sites More sharing options...
Anselm Posted November 14, 2015 Author Report Share Posted November 14, 2015 I drew a quick picture to explain. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted November 14, 2015 Report Share Posted November 14, 2015 You just have to draw your character in separate layers while creating it, and make sure the parts that need it extend beyond what is visible in the static initial pose. My suggestion. test your key positions on the layered body pat images in the paint program.. troubleshoot, and then draw in the missing joint art on the images as needed. The easiest example in your images is the torso that just needs to be extended downward so you don't end up with missing chopped off torso when he leans forward. Also, keep in mind, the bones can be repositioned as needed at any point In the animation to compensate from joints becoming misaligned. The shift in relative position of child to parent bone will also tween, so the end results look natural. Long story short, after some repeated attempts and experimenting you'll get really good at it. Quote Link to comment Share on other sites More sharing options...
Anselm Posted November 15, 2015 Author Report Share Posted November 15, 2015 Thank you for your advice ! Quote Link to comment Share on other sites More sharing options...
bwwd Posted November 16, 2015 Report Share Posted November 16, 2015 your pivot points are off , its easy fix, just try to move bones and then move image until it looks like it should. Quote Link to comment Share on other sites More sharing options...
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