blurymind Posted February 11, 2014 Report Share Posted February 11, 2014 Are there any plans of doing an implementation for this completely free, open source, multiplatform and genuinely wonderful game engine? http://www.godotengine.org/wp/ Whats interesting is that it actually has a cut out animation system similar to spriter's and some really cool node based way of hooking up animation logic Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted February 11, 2014 Report Share Posted February 11, 2014 This looks cool indeed. But we won't be able to focus on direct help with Spriter implimentations until after the initial release of Spriter version 1.0. As Spriter 1.0 nears feature complete and grows more stable, more developers will be inspired to create support for all popular authoring systems. And one of the first things Edgar will focus on as we roll out 1.0 is finalizing the doccumentation explaining Spriter's data format in full detail...which will make things even easier for developers and communities to support Spriter animations. cheers, Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
zohozer Posted March 1, 2014 Report Share Posted March 1, 2014 Yes, I'm also interested into Spriter implementation for Godot. Quote Link to comment Share on other sites More sharing options...
Scraggle Posted June 18, 2020 Report Share Posted June 18, 2020 It's been six years since this request and Godot has taken off massively! Any news on Godot support in Spriter? Quote Link to comment Share on other sites More sharing options...
Jonybir Posted July 22, 2020 Report Share Posted July 22, 2020 On 6/18/2020 at 7:34 AM, Scraggle said: It's been six years since this request and Godot has taken off massively! Any news on Godot support in Spriter? here is ur reply to godot As you see its for hobbyists only who never want to earn or do anything professionally with Godot. I also myself spent 6 months on it. While the engine is awesome but to be able to make a commercial product with it you need to know the game engine architecture. So the picture tells it all. Yes it is awesome. yes it is open source. But when you don't get much help/resources needed to make what you want to make, then all those awesome stuff vanishes in thin air. Quote Link to comment Share on other sites More sharing options...
Martenfur Posted July 22, 2020 Report Share Posted July 22, 2020 On 6/18/2020 at 2:34 PM, Scraggle said: It's been six years since this request and Godot has taken off massively! Any news on Godot support in Spriter? Make your own lul. And, like, I am sure there is already Spine/DragonBones support. They are all-around better products than Spriter. I only took it because it was on a massive discount at the time and it had the most complete integration for my engine. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.