@Mike at BrashMonkey Well, since spriter 2 may not be coming this year, next year or god knows when, can you guys at least add to the current version of spriter freeform transform tool deformation?
Something that would allow us to at least skew body parts.
Even Optix sprite studio has it:
http://www.webtech.co.jp/eng/spritestudio/
see here:
eventhough optix has the same limitation as spriter- not being able to create meshes and bind a single sprite to multiple bones, it still has a more flexible sprite transformation that gives way more creative freedom.
Would that be a lower hanging fruit achievable before 2?