HardcoreBadger Posted April 22, 2013 Report Posted April 22, 2013 ok cool for daily build installation So i spoke about spriter B1 before any daily build i guess (or the one from 08/04) "I'm not totally clear on what you mean with the question. If I understand you correctly, you're trying to move one part, but the other parts are being tweened? if so you can just copy the whole frame (diamond key) to the new position, and then move the body part" I wanted to keep one part at the same position and the other parts of the body are still in motion. I want the guy to turn his head and move the arms but then he stops his head, but his arms are not stopped he still moves them so it's not like he's frozen but he still doesnt move his head. Well i found a way, you expand the timeline, (i didnt know this) and you remove the keyframe for each part you want to keep in motion, but it can become annoying with a lot of body parts. About the smoothing png, there is a box that can't be checked i guess. PS : a "bug" when you export to png and create a new folder in this window, the new folder doesn't appear, until you reload the export to png window
lucid Posted April 22, 2013 Author Report Posted April 22, 2013 oh hardcorebadger. the checkbox button is not functional yet, but for now, it is always smoothed. the checkbox will allow you to disable smoothing once it works. tiny update 4/22/2013 14:13 [*:ne8ews43]timeline shortcuts now work regardless of widget focus in the application
miraboreas Posted April 22, 2013 Report Posted April 22, 2013 Not sure if I'm doing anything stupid, but I downloaded the latest setup file, and getting this error when I try to install "The program can't start because QtOpenGL4.dll is missing from your computer. Try reinstalling the program to fix this problem." Any help is greatly appreciated!
lucid Posted April 22, 2013 Author Report Posted April 22, 2013 hi miraboreas, Please install the latest version: viewtopic.php?f=2&t=12427 in order to use these daily builds
razmatazz Posted April 23, 2013 Report Posted April 23, 2013 Hey Spriter crew thanks for the quick replies :D no for the fun part...i have and animation where i want to copy past the keys down my extended timeline, but when i past the keys out it "forgets" some of my graphics and im left with a not usable animation... See attaced pngs Cheers,
HardcoreBadger Posted April 23, 2013 Report Posted April 23, 2013 yes it happened to me too !! but jsut restart spriter i guess it will work PS : lucid can you answer my question here if you know viewtopic.php?f=2&t=12427
lucid Posted April 23, 2013 Author Report Posted April 23, 2013 Hey Spriter crewthanks for the quick replies :D no for the fun part...i have and animation where i want to copy past the keys down my extended timeline, but when i past the keys out it "forgets" some of my graphics and im left with a not usable animation... See attaced pngs Cheers, can you please send me that project folder zipped. I keep hearing about copy paste problems, but it's not happening to me also, that looks fantastic
Vsquared Posted April 23, 2013 Report Posted April 23, 2013 Hey lucid, did you receive my email yet? it is the same problem as razmatazz. That is strange that it isn't happening to you, i am running the B1 Dailies on a win7-64 if that makes a difference
lucid Posted April 23, 2013 Author Report Posted April 23, 2013 vsquared. I'll do a lot more copy paste with your project then until it happens. thanks. Want to narrow this down already, since it's obviously not an isolated incident
cosmos10040 Posted April 24, 2013 Report Posted April 24, 2013 Hey guys im new here and i really like Spriter. But i want to try the newest daily builds but i keep getting the error , "The program can't start because QtOpenGL4.dll is missing from your computer. Try reinstalling the program to fix this problem.". Now am i supposed to have the latest B1? because i installed that and i still get that error. :( Any help would be gladly appreciated thanks!
lucid Posted April 24, 2013 Author Report Posted April 24, 2013 @cosmos10040, make sure to copy the daily build over the exe in the installation directory, usually: c:/program files(x86)/Spriter/
cosmos10040 Posted April 24, 2013 Report Posted April 24, 2013 thank you that worked! Is there a way to change animation speed while playing back?
lucid Posted April 25, 2013 Author Report Posted April 25, 2013 btw, small update. Definitely see the copy paste problems. working on it now
lucid Posted April 27, 2013 Author Report Posted April 27, 2013 Finally, got an update. Sorry for the slowness everyone. Aside from the copy/paste bugs being deeper than I originally thought, we've also still been working on getting ready to send you your serial keys and some other business related aspects. 4/27/2013 19:13 [*:ymgskyn5]fixed a number of copy paste bugs, including crashes, things not copy pasting as expected, boned objects shifting on paste, zorder not pasting as copied, etc, etc. I haven't had much time to test this beyond a cursory test, so please report everything you find. Things are mostly done business side now, so there shouldn't be another delay like this between the semi daily builds. Thanks to everyone testing and reporting
BigJDTec Posted April 28, 2013 Report Posted April 28, 2013 When are you planning on releasing a new mac build? I've got these copy/paste related bones bugs and they're holding me back a bit. Also having issues where undoing sprite bone attached transformation operations is moving them all over the place - hopefully it was a similar issue. Cheers DarrenOl 1
lucid Posted April 28, 2013 Author Report Posted April 28, 2013 in the next few days BigJDTec, less than 5. I just want to make sure this really did fix the problems 4/28/2013 13:23 added back in some shortcuts: [*:ln920k4c]ctrl up down - move a single selected sprite up or down one position in the zorder[*:ln920k4c]ctrl left right - move a single selected sprite to the bottom or top of zorder[*:ln920k4c]ctrl space and ctrl alt space to zoom in or out when using a stylus, trackball, or mouse with no wheel
Andy Posted May 1, 2013 Report Posted May 1, 2013 Where is the option to zoom back to the original size?
Recommended Posts