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razmatazz

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Everything posted by razmatazz

  1. razmatazz

    derformation

    Since i finished our game Chronology(out on steam may 12) i have not touched Spriter in 3 months now im back and trying out deformation of skins...and its just not working, every time i save a animtion with deformation it moves the deformation skins down to the last created bone...weird! And i have a hardcore hair animation planned... when will this feature work can i plan on using it in my game? And guys check the credits of chronology your names are in;) Regards, RAZ
  2. And all the animations are done in Spriter. Please go and check it out on Steam Greenlight. http://steamcommunity.com/sharedfiles/f ... =205091899 Many thanks The Chronology team,
  3. Same crash problem with my b5 on w7 64 bit RAZ
  4. Hallooo Spriter team, Not sure if this is a bug or not, it just looks odd to me. When saving an animation it sometimes saves the same image ref twice in two different folders (one with a leading slash and one without). Scml looks like this: In the editor it looks like there is only one instance of each image though. We have a workaround in our importer right now because the one with the leading slash would cause errors. But is this a bug or is there a reason why the same image ref is saved twice? Cheers, RAZ
  5. Hey Spriter crew thanks for the quick replies :D no for the fun part...i have and animation where i want to copy past the keys down my extended timeline, but when i past the keys out it "forgets" some of my graphics and im left with a not usable animation... See attaced pngs Cheers,
  6. im really missing the create key function...is it coming back soon or is it hidden somewhere ? Another small thing... is it posible to have my timeframe window active while its on my secondary screen...its a bit of a pain that i cant toggle between frames(on 1 and 2) after i moved my sprites around on my primary window...now i have to go press the timelinewindow before i can do that. Cheers Raz,
  7. Is there a way to tag frames in an animation, that can be used for external events? ... For instance, one might want to play a sound effect on frame 100, which can then be tagged so that the application code can pick up on those! RAZ,
  8. Is it possible to scale and entire animation done with bones without messing with my pivot and anchor points? Raz
  9. almost a double post sorry;) On windows 7 64 bit... it crashes almost every time i try to delete a key frame or just move a key frame. and is it possible to turn the always loop function off for next alpha its hard for me to test more subtle animations. Cheers /RAZ
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