lucid Posted October 27, 2012 Report Posted October 27, 2012 Spriter A4.1 hotfix changelog: [*:3gav2tj9] fixed a bug with keyframe rescaling where you could attempt to scale the first keyframe (which should always stay at time 0 [*:3gav2tj9] fixed a bug with reparenting and shifting sprites upon bone deletion in certain situations [*:3gav2tj9] fixed a crash upon undo the deletion of a bone with remaining children windows linux mac Quote
soho54 Posted October 27, 2012 Report Posted October 27, 2012 Nice video. The bone right click options were the key functional item I was missing it seems. I had been trying to figure out how to do a jumping animation without getting that floating feeling, and was fighting it out with the manual bone re-parenting and repositioning. Four right clicks, and it's done. A nice "weighted" squat. Priceless. Quote
cgmonkey Posted October 27, 2012 Report Posted October 27, 2012 Thanks for this Brashmonkey! :) Quote
dravenx Posted October 28, 2012 Report Posted October 28, 2012 The bones system is pure genius.Thank you :D Quote
Surefoot Posted October 28, 2012 Report Posted October 28, 2012 It all clicked together in my head when I saw the guy take off the top hat. Very powerful stuff, I can't wait to see what comes of this. Thanks. Quote
Chilly Willy Posted January 18, 2013 Report Posted January 18, 2013 I noticed the linux build is 64 bit - is there a chance I can get a 32 bit build? Some of us still use 32 bit systems. :D Thanks. Quote
pomng22 Posted February 6, 2013 Report Posted February 6, 2013 I had been trying to figure out how to do a jumping animation without getting that floating feeling Quote
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