Sorry i miss and post this "feature request" also in main thread and canot kill this entry, i am not spamming)
I am big fun of Defold Engine, but engine support Spine animation tools by default. After new release DragonBones 4.9.5 appear opportunite export animation to spine3.3 format. This solve problem for Dragonbones, but not for Spriter Pro. Please make same exporter to spine3.3 format for Spriter Pro. This is HUGE power up for this good product.
Also "mesh deform" urgently need at current animation tools iteration. Wait for Spriter Pro 2.0
Thx for good