Myattus Posted February 2, 2017 Report Share Posted February 2, 2017 Hello and thanks for looking Ive exported my Spriter animations to Construct2 via scml/scon. While there's a built-in animation for pointing a gun while walking how would I go about having the gun "kickback" when triggered? Do I animate the arm/gun separately from the body or is there some kind of "trigger" mechanic thatll allow the arm to animate independently of the walk animation? I hope this makes sense Thanks again. Quote Link to comment Share on other sites More sharing options...
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