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Posted

How do I export animations using the skin experimental feature? Everytime I try to export the animation, the exported sprite sheet never contains the skin object that I put on the animation

  • 3 weeks later...
Posted

Hi, khofez,

Hopefully @bwwd will see this thread and be able to help. He uses skin mode to fantastic effect, so know's his way around it and its bugs better than I do. I'm pretty certain he uses export to GIF with skin all the time. Have you tried exporting as sequential images I'm hoping that will work too.

cheers.

-Mike at BrashMonkey

 

Posted

Dont use skin and regular sprites together in one animation, if youre using skin then use it even for simplest elements of your animation, or else some stuff wont be visible.

Posted

If you want the end result to be pixel art, I recommend you work larger than needed...like 2x or 4x and then use a batch process in a graphics program to reduce size and convert to indexed color mode... hand clean-up will almost certainly be necessary.
 

 

Posted

sorry i didnt meant the "end result", i meant if i use an image that is already a pixel art, not another style and then convert it to pixel art, cause everytime i try to use the skin on the pixel art images, i get this "smooth" filter even if im using the pixel art mode on spriter (i attached a screenshot)

Screenshot 2016-09-05 10.01.31.png

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