Anselm Posted October 30, 2015 Report Posted October 30, 2015 Hello ! Here are my firsts animations on Spriter. This one was the very first. It's a test for a walk (I know, the head is missing). And here a little try. I would like to use deformation for the body (when he breath), but when I follow this tuto (Youtube), I haven't the option by the double click. And here are the artworks for this two characters. This is "N°8" (yes, that his name). It's one of the main character of my comicbook. And here, it's a voodoo for a platform game : And here a traditionnal animation of the first version of this voodoo wizard : Quote
Mike at BrashMonkey Posted October 30, 2015 Report Posted October 30, 2015 Cool lookin' stuff Anselm! Regarding the deform feature, be sure you are aware that is an unfinished place holder feature which will be completely replaced and is not supported with Spriter implementations, Spriter2Unity etc.. so use it at your own risk. If you still want to use the feature (we recommend against it), Did you switch the option "Drag new Item as" to "skin mode (experimental) as seen at roughly 6:25 in the video? cheers. Quote
Anselm Posted October 30, 2015 Author Report Posted October 30, 2015 Ah ! Thanks, I'm a bit scatterbrained today, I hadn't seen that ! So, I will maybe not use deformation if their is also some problems (even if I already have a save of all my files and hardware, i will not tempt fate). Quote
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