Self_Taught_Idiot Posted October 19, 2015 Report Posted October 19, 2015 Hi there. I am currently using Spriter Pro, and am delving into the experimental skins setting. However, whenever I double click on a particular image of my character to enter skin mode, the image immediately disappears. Sure, the arrows appear, but the image itself is invisible. Also, when I return to normal, the image is still invisible. My character's parts are saved as png files. Does that make any difference? Quote
aiat_gamer Posted October 19, 2015 Report Posted October 19, 2015 Hi there. I am currently using Spriter Pro, and am delving into the experimental skins setting. However, whenever I double click on a particular image of my character to enter skin mode, the image immediately disappears. Sure, the arrows appear, but the image itself is invisible. Also, when I return to normal, the image is still invisible. My character's parts are saved as png files. Does that make any difference? When that happens, I zoom in and out and the image reappears. Quote
Self_Taught_Idiot Posted October 20, 2015 Author Report Posted October 20, 2015 When that happens, I zoom in and out and the image reappears. Well I'll be... That actually works. I didn't think of doing that. Weird huh? Thanks. =) Quote
aiat_gamer Posted October 20, 2015 Report Posted October 20, 2015 Well I'll be... That actually works. I didn't think of doing that. Weird huh? Thanks. =) Yeah it is weird that way. Frankly right now FFD is so buggy I really don`t like using it. It gets very frustrating when weird bugs come on and ruin the project. Quote
bwwd Posted October 25, 2015 Report Posted October 25, 2015 Yes zoom out /zoom in will fix this issue. I didnt had single instance of FFD ruining my project and im using FFD all the time for over year.Sure i had to start setting up bodypart again because i messed something up but i save often and i didnt had major problems that ruined my project. Most of the time i assign one bodypart to one bone , very rarely im deforming one bodypart with multiple bones. Quote
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