CDRLiberius Posted October 18, 2013 Report Share Posted October 18, 2013 Hello! I would need to reposition all keyframes of a specific animation to be somewhere else on the coordinate system, what would be the best way to do that? KR L. Quote Link to comment Share on other sites More sharing options...
tombmonkey Posted October 19, 2013 Report Share Posted October 19, 2013 Frame by frame, very carefully. Currently there's no other way, they said they will add features to be able to do this in the future, but currently there are none. Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted October 19, 2013 Report Share Posted October 19, 2013 There will be a very easy way in a future build, but not likely the next release. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
CDRLiberius Posted October 27, 2013 Author Report Share Posted October 27, 2013 Sorry for kicking this up again, just want to say thank you! Knowing it will be possible in future is good enough! L. Quote Link to comment Share on other sites More sharing options...
TheDanaAddams Posted October 29, 2013 Report Share Posted October 29, 2013 There is actually a fairly easy way to reposition a complete animation, as long as it's okay for you to add another bone. Here's how I did it: Start with your finished animation: Add a new bone, not parented to any others. This will be our Repos bone: Select it, and set translation/rotation values to 0, scale values to 1, and alpha to 100: This will put the new bone at a perfectly neutral position that's great for repositioning: Select your Repos bone, then copy, and paste to all keys: Hold 'B' to enter parenting mode, and hold shift while clicking the root bone of your rig. This will parent across all keys: Now move the Repos bone to the place you need it, and repeat the prior step - select your (now repositioned) Repos bone, then copy, and paste to all keys: Voila! This is the fastest, easiest way I've been able to think of. Hope it helps. (I had to do some repositioning, and this is how I did it.) Quote Link to comment Share on other sites More sharing options...
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