linfre Posted April 17, 2020 Report Share Posted April 17, 2020 Hi, How do you reimport a spriter file with updated sprites and animations in C3? When I zip and import it in C3 it creates a totally new spriter object and family. Isn't it possible to just update the existing one like it was in C2? Thank you in advance! Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 26, 2020 Report Share Posted April 26, 2020 It should be, but this is a known bug that needs to be fixed. In the meantime the best solution is to import the updated version and then select all events and replace all references to the original Spriter object with the new one. Sorry for the inconvenience and the delayed replye. Quote Link to comment Share on other sites More sharing options...
linfre Posted April 26, 2020 Author Report Share Posted April 26, 2020 Thank you for the reply. I understand. I actually solved the issue by putting each spriter object in its own family. And make sure to use the family in the code. So when I update the spriter file I just add the new spriter object in the family and delete the old one and the sprites and it works like a charm and just takes a couple of seconds to do. This way I do not have to worry about the code. But looking forward for a proper fix nonetheless Quote Link to comment Share on other sites More sharing options...
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