For some reason I can't import a spriter zip into an existing C3 project. Whatever I try it only imports an empty spriter object. However, when starting a new C3 project and dragging in the same spriter zip it imports correctly.
Any idea why it is not working in an existing project? This is driving me insane.
Update: Found the issue. The layout you are importing to needs to have an eventsheet connected to it or it will not work. So my issue was that I created a new "Spriter" layout only and no event sheet.