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Showing content with the highest reputation on 04/16/2015 in all areas

  1. ridjam

    Create New Blank Key

    Hello from Indonesia here, I've purchased the Spriter Pro, and thanks for GREAT software :-P I have a question, about your RunNGunPlatfortmerPack Essentials, in Crounch_Down_Block key number 1 to 76 how to create it? I create a new animation from scratch with my art, and I follow your pack, every I paste in key 76 or other key, the image always be animated, I want to make as you do on RunNGunPlatfortmerPack Essentials, "create new blank key with new image without animated", how to create it? sorry for my bad explain haha... :-P Thanks before.
    1 point
  2. Hi again ridjam, Here is a fast tutorial I made. Sorry its not the highest quality, between a cold, fatigue, no time to script, or edit, and the requirement to not speak at full volume because my children are asleep nearby, its not the best..but hopefully it will explain the features and how to use then adequately. Cheers, Mike at BrashMonkey
    1 point
  3. Hi, Spriter team and community, I'm in the middle of writing an email to a friend, and I just realized I have no idea what to call the output of Spriter to differentiate it from other kinds of "sprites". Is there an official name or phrase for these besides the somewhat clunky-sounding "Spriter sprites"? Going by the blurb on the main Spriter page, I would assume it's "modular sprites", but I've never seen that actual phrase used anywhere. I was thinking something like "skeletal sprites", but that sounds more like something that's not finished yet, like the early stages of a sprite. Besides, not all "Modular sprites" use bones... Also, I'm not sure if we need to differentiate from the output of similar tools, like Spine, or just use a generic phrase that covers the whole concept, then differentiate using "Spriter <phrase>" vs. "Spine <phrase>" etc. Anyone want to weigh in on this one? Mike? Edgar?
    1 point
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