HauntedPixel Posted January 24, 2016 Report Share Posted January 24, 2016 I'm running the latest stable build of Spriter and for some reason I can no longer adjust the amount of frames exported when I do single images. I used to be able to just adjust the frames on the export screen but now, no matter what I type, it seems stuck at 10 frames. Am I missing some setting or is something wrong here? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 24, 2016 Report Share Posted January 24, 2016 Can you post screen grabs or even better video of the situation? Thanks. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
HauntedPixel Posted January 24, 2016 Author Report Share Posted January 24, 2016 http://www.hauntedpixelstudio.com/screens/settings1.jpg http://www.hauntedpixelstudio.com/screens/output1.gif Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted January 24, 2016 Report Share Posted January 24, 2016 Thanks very much for taking the time to report this and make screen grabs. The next update build (coming soon) should fix this issue. Sorry for the inconvenience. Cheers. -Mike at BrashMonkey Quote Link to comment Share on other sites More sharing options...
HauntedPixel Posted January 25, 2016 Author Report Share Posted January 25, 2016 No problem, Mike. Thanks for responding so quickly. Quote Link to comment Share on other sites More sharing options...
HauntedPixel Posted January 25, 2016 Author Report Share Posted January 25, 2016 Hey Mike, just one more thing that I noticed that seems to be connected to export. It looks like that the 'trim to animation' box maybe isn't doing what it's supposed to either. If I'm not mistaken, I thought 'trim to animation' made all of the images the same size as the largest image in the whole set. If so, that's not happening anymore. Just FYI. Thanks. Quote Link to comment Share on other sites More sharing options...
lucid Posted January 26, 2016 Report Share Posted January 26, 2016 @HauntedPixel It seems to be working for me (it could be that the fix for the other bug also fixed this). Also, to clarify, Trim To Animation uses the smallest box that can fit all frames in that animation, and Trim to Entity uses the smallest box that can fit all animations in each entity, and Trim to All Entities uses the smallest box that can fit all animations in all entities. Quote Link to comment Share on other sites More sharing options...
HauntedPixel Posted January 26, 2016 Author Report Share Posted January 26, 2016 11 hours ago, lucid said: @HauntedPixel It seems to be working for me (it could be that the fix for the other bug also fixed this). Also, to clarify, Trim To Animation uses the smallest box that can fit all frames in that animation, and Trim to Entity uses the smallest box that can fit all animations in each entity, and Trim to All Entities uses the smallest box that can fit all animations in all entities. Ahhh, well then maybe I stand corrected. Thank you, I'll look into it and see what I'm doing wrong. Quote Link to comment Share on other sites More sharing options...
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