Jump to content

My game doesn't run on Samsung, what can be the problem?


Recommended Posts



May someone here is using the spriter animations in Construct 2 for mobile app? Is there specific problem or known issues in Spriter's animations in Samsung devices?



I'm developing a mobile game for kids. I test my game on Nexus 4, 5, and 9 devices, on HTC and on Samsung Galaxy S4 and Samsung Note 3. On the Nexuses and n the HTC my game runs well, but on the Samsung devices my game stuck - I see the loader about 3 minutes and then I get the background of the first layout with clouds (not moving) and that's all. My spriter's object are created in the first layout.


I export my project to Cordova and then I compile it  with Phonegap or Crosswalk with the same result.


Construct 2 release 208 (64-bit)

Spriter release 4.1

Link to comment
Share on other sites

Welcome olkina,


I'm not sure what the problem is. Are you sure its related to Spriter? Maybe your game is just using too much ram or graphics memory on those specific devices?


I suggest you try building your game without the Spriter object in it, and perhaps with a Spriter object made with images that are half the size and see if it runs then.


Hopefully this will help figure out the problem.


Mike at BrashMonkey

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...