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Can't start...error (0xc000007b)


tiamistiam

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Well, I was hoping this would go away with v1.0, but:

The application was unable to start correctly (0xc000007b). Click OK to close the application. 

This is what greets me when I try to launch Spriter.

I've tried R9, R11, and 1.0. I've given admin privileges, and tried compatibility modes.

My system is Win7 Ultimate 64bit, 3570k, on-board graphics(HD4000), 16gb ram, Asus mobo.

Only thing I see on google so far is to do with Visual C++ redist being configured incorrectly. This may be the case...though I haven't seen this issue til now.

Any ideas?

Cheers, Tim

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Hello. Sorry you're having trouble. Have you tried these yet:

If you have 32 bit Windows you only need the 32 bit version. If you have 64 bit windows, you need both the 32 and 64 bit versions:

32: http://www.microsoft.com/en-us/download ... px?id=5555

64: http://www.microsoft.com/en-us/download ... x?id=14632 (requires both the 32 and 64 bit versions)

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  • 1 year later...

I also had the 0xc000007b error when trying to run the trial version of Spriter on a Surface Pro 4, even after trying a load of suggestions, re-install visual studio etc etc

This error message appeared after I had the previous error 'cant find MSVCP100.dll'  Most tech forums said copy that .dll file from C:\Windows\System32\ and paste into C:\Windows\SysWOW64\ but after doing so, I then got the 0xc000007b message.

So, I ended up re-downloading the MSVCP100.dll (32bit version) and placing it into C:\Windows\SysWOW64\   After doing so, I re-ran Spriter and it loaded as it should. It took me a couple of days to figure out the problem. (For some reason, the 64bit .dll didn't fix the error).  The MCVCP100.dll file version I used was 10.0.40219.325

I also have Spriter on a Windows 10 64bit desktop PC and it ran first time, no problems.

If anyone has any similar problems, there's quite a bit of help here: http://www.tomshardware.co.uk/forum/43092-63-application-unable-start-correctly-0xc000007b

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