tiamistiam Posted November 12, 2014 Report Share Posted November 12, 2014 Well, I was hoping this would go away with v1.0, but: The application was unable to start correctly (0xc000007b). Click OK to close the application. This is what greets me when I try to launch Spriter. I've tried R9, R11, and 1.0. I've given admin privileges, and tried compatibility modes. My system is Win7 Ultimate 64bit, 3570k, on-board graphics(HD4000), 16gb ram, Asus mobo. Only thing I see on google so far is to do with Visual C++ redist being configured incorrectly. This may be the case...though I haven't seen this issue til now. Any ideas? Cheers, Tim otvqcpmcym, UElabeal and MaribelSher 3 Quote Link to comment Share on other sites More sharing options...
lucid Posted November 12, 2014 Report Share Posted November 12, 2014 Hello. Sorry you're having trouble. Have you tried these yet: If you have 32 bit Windows you only need the 32 bit version. If you have 64 bit windows, you need both the 32 and 64 bit versions: 32: http://www.microsoft.com/en-us/download ... px?id=5555 64: http://www.microsoft.com/en-us/download ... x?id=14632 (requires both the 32 and 64 bit versions) SuccessVM 1 Quote Link to comment Share on other sites More sharing options...
tiamistiam Posted November 12, 2014 Author Report Share Posted November 12, 2014 Well, I reinstalled the libs you linked and everything is working great now. Thanks! Quote Link to comment Share on other sites More sharing options...
t_c Posted February 23, 2016 Report Share Posted February 23, 2016 I also had the 0xc000007b error when trying to run the trial version of Spriter on a Surface Pro 4, even after trying a load of suggestions, re-install visual studio etc etc This error message appeared after I had the previous error 'cant find MSVCP100.dll' Most tech forums said copy that .dll file from C:\Windows\System32\ and paste into C:\Windows\SysWOW64\ but after doing so, I then got the 0xc000007b message. So, I ended up re-downloading the MSVCP100.dll (32bit version) and placing it into C:\Windows\SysWOW64\ After doing so, I re-ran Spriter and it loaded as it should. It took me a couple of days to figure out the problem. (For some reason, the 64bit .dll didn't fix the error). The MCVCP100.dll file version I used was 10.0.40219.325 I also have Spriter on a Windows 10 64bit desktop PC and it ran first time, no problems. If anyone has any similar problems, there's quite a bit of help here: http://www.tomshardware.co.uk/forum/43092-63-application-unable-start-correctly-0xc000007b Mike at BrashMonkey and SuccessVM 2 Quote Link to comment Share on other sites More sharing options...
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