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Andromeda Blue


kimo

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  • 2 months later...
  • 3 months later...

Good news, we've just entered beta!

It's going great, spriter has been so much help.

The batch resize feature was the most handy, saved my world. Had to scale down all our animations for low memory phones...

The new monogame release 3.2, was a life saver too, as it fixed critical bugs and improved rendering performance...

It's really a luxury the be able to animate 90% of the assets with spriter in our game, I haven't seen others use it on Tiles but it's definitely great for that too.

Cheers,

Kimo

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  • 3 weeks later...

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