elpeedros Posted May 15, 2013 Report Posted May 15, 2013 Do you have animations done in Flash but you want to use Spriter instead? Look no further! Shporter is here. Shporter is a Flash timeline animation exporter extension for the Flash IDE. It'll rip out the animation data, save PNGs and export a valid SCML file. There are some caveats and I am working on sample files so you can see and avoid those pitfalls and easily export your old Flash animations into Spriter. Let me know what yall think. Thanks! Project Page: http://oopstoons.com/projects/shporter/ Latest Version: http://oopstoons.com/shporter-a-flash-t ... -exporter/ Github: https://github.com/oopstoons/shporter Quote
XtraTrstrL Posted May 15, 2013 Report Posted May 15, 2013 Nice little tool, it could really help teams out with animation projects that were already too far along by the time they discovered Spriter. Quote
elpeedros Posted June 6, 2013 Author Report Posted June 6, 2013 New Shporter version. http://oopstoons.com/shporter-1-1-0/ Version 1.1.0 Optimized frame export for Spriter: Exports only keyframes now which result in smaller files and closer to original fla timeline Blank keyframes export and don’t fail Quote
Kilopop Posted July 25, 2013 Report Posted July 25, 2013 Really interested in Shporter. Any chance of a quick How-To? The Shporter page on oopstoon provides no clues. We have a flash timeline of keyframed pngs each on their own layer. Running command shporter gives us: PNG - library selection PNG - timeline selection Spriter - all main elements Spriter - library selection Spriter - timeline selection. Which of these should we use and what do we need to output? So far we've seen a small scml file with very little information in it. One of these choices creates a Delete this Fla and batches each keyframe through it but ends up outputting all the keys as the same file name over and over again. Help. Quote
morcheebix Posted July 25, 2013 Report Posted July 25, 2013 I've tried the plugin and can't seem to get it to work properly. Possibly because my keyframes contain groups and symbols? Is it possible to post a short tutorial? Quote
Kilopop Posted July 25, 2013 Report Posted July 25, 2013 Yes, really keen to get Shporter to work. A little How-To tut would be wonderful to take a simple timeline of keyframed layers and convert to something Spriter can use. Quote
therevillsgames Posted August 5, 2013 Report Posted August 5, 2013 This looks very interesting... my artist uses Flash for his animations. Does anyone has instructions on how to install and run this? Thanks! Quote
jcjunglebob Posted August 7, 2013 Report Posted August 7, 2013 Picked up a freelance artist that refused to not use SWF, so this tool is very handy. Quote
Kilopop Posted August 26, 2013 Report Posted August 26, 2013 Any word on how to use this yet? Has the publisher gone AWOL? Quote
blazah99 Posted August 30, 2013 Report Posted August 30, 2013 I dont suppose this or another plugin for flash would allow you to import the spriter files into flash? At the moment I'm trying to figure out a way for using spriter to make animations for a video for a friend(who has adobe master collection). Quote
jayderyu Posted November 1, 2013 Report Posted November 1, 2013 Has anyone figured out how to use this tool yet? Quote
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