Jump to content
malibumanjp

Spriter Extension for Godot ?

Recommended Posts

Hi,

I was just wondering if there plans for / or someone interested in making a Godot integration for Spriter?

To those who do not know, Godot is an open source and  totally free Engine written in C++, which support for C# and custom engine script called GDScript. I believe that it is more and more popular amongst indie game devs, and I find it is very interesting in terms of design philosophy and capabilities. I discovered it a little while ago, and I was saddened to see that there was no Spriter plugin to load animations into the engine. Indeed, I feel that Spriter is a much better tool to streamline cut-out animations than the built-in Godot 2D cut-out animation system.


I am currently struggling to create a custom and very limited integration of Spriter's scon files into Godot using GDScript, but it would not be as efficient or fully-featured as the other plugins out there. Since I'm not a real developer myself, I certainly lack the technical knowledge to do a full implementation based of the open-ended C++ (SpriterPlusPlus) and C# (SpriterDotNet) plugins made by Lucid and Loodakrawa.

I was wondering if anyone would be interested in adapting these plugins to Godot or at least if Godot integration could be added to the Spriter 2 roadmap?

 

Thanks,

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...