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malibumanjp

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  1. Hi Mike, thanks for the feedback and sorry for the late reply. I managed to fix the issue by editing the scml file in notepad++ (I removed the entire block related to the animation that caused the crash to occur when deleting). I lost a few hours of work but that's way better than losing the entire file. As you suggested, I now manage versions and backup data through Git, which I should have done from the start (silly me). Thanks again for the help !
  2. Hi, I encountered a really troublesome issue: i deleted an animation using the correaponding button in the uaer interface, which caused spriter to crash. now, when i try to reopen scml file with spriter it loads up until 70% or so and then crashes: impossible to reopen it... I get the same behavior with the original scml and the autosaved version (which was the most recently saved one). It seems that the crash corrupted the data specifically for this project as i have no issue opening other projects. This is a project for which the entity has over 100 animations and i would be really bumped if it was lost forever... Any idea as to what I can do? I'm thinking maybe editing directly the scml file in notepad++ but is seems really risky. Thanks
  3. Hi, I've been using Spriter on and off for a couple years now and I've really started to pick up with it a few month ago. There are a few quality-of-life improvement I wish we could get, amongst which live switching images on a Sprite: As far as I know, the only quick way to change the image of a sprite is to click and hold the right mouse button, to display a visual horizontal list of the images attached to it (linked to the folder it's from or limited to the object's images), then move the mouse cursor to the image wanted and release the mouse button. The issue I have is that the horizontal list gets out of the screen since I usually have way more images in any given folder than the 15 or so items that can be displayed on my screen. The easiest solution I see would be to have keyboard shortcuts to circle through the folder images, backward or forward on a selected sprite object. Maybe this already exists but I could not find how to do it. Spriter is a great tool, simple and efficient, and it would make using it much smoother with this little change! Thanks, Tom.
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