Necrohunter Posted April 8, 2019 Report Share Posted April 8, 2019 hey there so i use the spriter tool to make 2D animations for unity, but i got trouble at one point.. if i import the animations, work with them for some days and i want to add some new animation which contains new sprites. so whenever i import this new animations to unity, it wont show the new added "fireball" or "boltshock" sprite when he starts doing the animation.. i imported the sprites also to unity, but it just dont work at all at this point... until now i was just completely deleting my character and adding a new character with its new animations, but after you have 10+ animations its a pain in the *** to reorder and transit all the animations to each other in the Unity Animator^^ Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 10, 2019 Report Share Posted April 10, 2019 I take it you're using Spriter2Unity and not ASpriterDotNet for Unity? You should specify and post in that particular thread. Quote Link to comment Share on other sites More sharing options...
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