mathetis Posted January 23, 2019 Report Posted January 23, 2019 Hey, is there a straightforward way to find the total maximum bounding area of an animation? Or all animations for a sprite instance? Or does it require iterating over all SpriteObjects using GetBoundingBox and building out the extents? I managed to find this down in the forums: I assume the answer is still a manual calculation. Quote
Mike at BrashMonkey Posted January 24, 2019 Report Posted January 24, 2019 Hi mathetis, This feature allows you to manually or automatically set bounding boxes that are then saved in the scml file data: The data will look something like: <animation id="0" name="idle" length="4000" interval="100" l="-131" t="-239" r="126" b="72"> The letters stand for left, top, right, and bottom. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.