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Total bounding area?

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Hey, is there a straightforward way to find the total maximum bounding area of an animation? Or all animations for a sprite instance? Or does it require iterating over all SpriteObjects using GetBoundingBox and building out the extents?

I managed to find this down in the forums:  

I assume the answer is still a manual calculation.

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Hi mathetis,

This feature allows you to manually or automatically set bounding boxes that are then saved in the scml file data:

The data will look something like:
<animation id="0" name="idle" length="4000" interval="100" l="-131" t="-239" r="126" b="72">
The letters stand for left, top, right, and bottom.

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