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Posts posted by TheZakMan
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I bought Spriter Pro almost 2 years ago and still no update with the new version of the mesh deformation.
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I really want the "mesh distortion" to improve and release , without it the animations look kinda dead.
I know you are working on it and the program is constant updating, you are doung a hell of a good work
Not sure if i can share here a video of Spline "mesh distortion", but I would like to show only as a reference for what could be improved and implemented in this "beta" feature you have:
Thanks and keep the good work !!
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Thanks @thewrongvine, hope I can get the handle of it and progress.
Yup @BrashAdmin, I know that but is such an awesome feature that I had to try it.
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Nice use of the skin mode saga55555, thanks for sharing it bwwd!
I will definitely try this later..
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Found a bug few minutes ago, I tried to save the project as a backup outside the main folder of the project in a subfolder, the warning message pop-up but I was not able to select neither of the options, end up forcing the program to close with task manager.
I'm using the last version of Spriter with a windows 10 pro version.
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What is the AMD driver version you are using?
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Hi there,
I bought Spriter Pro one week ago, I only had time to play with it today.
I'm still learning who to workaround and will adjust and progress with the wips i will post.
Hope you guys like it
(My first attempt playing around with skin mode)
(My second try with bones. I know it looks terrible )
- NEWLEE and Burning-Wood
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Nice animation and art!
Where is the Mesh Deformation update?
in Spriter
Posted
Okay, 6 months has passed and no new announcements were made about the deformation mesh option or any kind of update at all.
I should have bought Spine, the only reason I bought Spriter Pro was for the promise Mike did about implementing the mesh deformation.
Even DragonBones has this option (open-source app): http://dragonbones.com
https://youtu.be/CTRNS1cgpOM