Hi,
In my pipeline, I need to export seperate frames on each animation by itself (so not a sprite sheet, but an image sequence for every animation) so I can generate normal maps for them on Sprite Illuminator, then pack using Texture Packer. An organized folder structure is essential to avoid messing things up.
What I need is a checkbox on Export dialog (when using "seperate numbered image files") to create folders for each animation (named by animation itself) and export their frames into the necessary folder.