0.9.3
Change Log
Additions
Major UI Overhaul
Introduced dockable, floatable, and resizable panels for enhanced customizability
Added menu items to toggle panel visibility and reset to the default panel layout
Redesigned Z-Order Panel
Improved usability with a persistent interface, but kept convenience right-click option to adjust z-order without navigating to the panel
Automatic zooming of the z-order panel based on its width
Redesigned Image and Sound Palettes
Improved usability with a persistent interface
Now features easier folder navigation with buttons to navigate to project root or parent folder
Added a blue outline to the mesh and the panel to indicate "Add Swappable Image to Set" mode
Added a lock toggle to stay in "Add Swappable Image to Set" mode
Changes and Enhancements
Extended top menu bar across the entire screen
Temporarily removed video help
Bug Fixes
Fixed a bug where upon loading a project, textures applied to existing meshses would tile if the mesh cage was adjusted
Fixed a bug where adding swappable images to a mesh would add a separate z-order entry for the alternate images
Known issues
Non-mesh children of strokes don't update in real-time when using ik
Visual bug when images armed for adding swappable image and mesh in reposition mode
Some pop-up ui elements appear below panels
Z-order window images do no change when mesh images are swapped
New Z-Order Window:
donutzorder.mp4
New File Palette:
cyberpunkgirlA.mp4
Automatic character setup with swappable images with PSD file:
(add "__swap" to a group name to set up those images as swappable)
cyberpunkgirl2.mp4