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Showing content with the highest reputation on 02/21/2015 in all areas

  1. Hello everyone! Welcome to the first post 1.0 release of Spriter. Aside from a couple of bug fixes, this release includes a new video help option that lets you watch our YouTube tutorials in a floating window (with links to open the playlists in your default browser). Video Help will show up immediately upon startup to give guidance for beginners, and the window has an option to disable this behavior. Spriter will now warn you if you try to save outside the project directory that it won't be able to find it's images, and will also provide an explanation and the expected file structure when you load a file with missing images. An important note for Mac users. There is an optimization in this version that may correct the performance issues some users have been experiencing on the Mac. Please let me know if this fixes the issue for you, as it seemed to make a significant difference on our machines. We will continue to fix bugs and provide minor feature updates, but my primary focus at the moment is completing the developer documentation. Lastly, if you're reading this and you don't already own Spriter Pro, or you have a friend who doesn't, Steam is having their Autumn Sale now, and Spriter is 50% off until December 2nd. Spread the word! Thanks everyone, and enjoy the new build! download Spriter r2 here Change-Log 11/28/2014Additions and Enhancements Performance optimizations - possible fix for Mac slowdown issues Added Video Help on startup (with the option to never show again), and in the Help menu Added a link the Grey Guy example file in the Help menu Added a warning when attempting to save outside of the project directory(with the option to never show again) Added a warning/explanation that pops up when a project has missing images, and displays the expected file tree(with the option to never show again) Added a Help menu option to reset all 'show this message again' checkboxes Saving a resized project no longer allows you to save to your current project folder or any of it's subfolders to avoid confusion and overwriting or mixing up both projects' images Saving a resized project now confirms individual image overwrites as it creates resized copies of images Original image size data is now preserved in Missing Image placeholders Original image size data is now preserved when saving a project with missing images Bug Fixes Fixed a crash that could occur with certain projects with missing folders and images Fixed a bug that would give autosaves the *.scon extension when working on a project last saved as *.scon, even though all autosave data is saved as scml Fixed a bug that would cause child bones created on very wide parent bones to have 0 width
    2 points
  2. So, I followed the tutorial for importing sprites, and have the custom save options set correctly; however, when I drag over the scml file, this sprite gets all jumbled up. What's happening: http://postimg.org/image/orklfhcuz/ What it should look like: http://postimg.org/image/7x7zbww59/ Am I doing something wrong? I have the latest build of C2 and I have the plugin installed. Also, I just updated Spriter to Pro account.
    1 point
  3. lucid

    Spriter r2 bug thread

    Post bugs for Spriter r2 here.
    1 point
  4. DaveThornton

    steam linux?

    is there going to be a linux version on steam? or is there a way i can download the pro for linux(i already purchased it on steam)?
    1 point
  5. Know that I apologize that the nature of this email is to "utilize monetary funds to acquire some sort of benefit", but I wanted to propose to anyone that if I offered seventy five usd for them to publicly post a photoshop-to-spriter how-to-build-a-dont-starve-like-character-from-scratch tutorial that included them shifting from a blank page in photoshop to a finalized bone-laced structure in spriter so I could get forward on my game design, I think I would be very appreciated as well as the gaming design community. \
    1 point
  6. When I'm trying to copy X, Y, angle, opacity and other stuff through panel on the left, timeline simply won't remember. Not sure if it's intended or not but seems strange a bit.
    1 point
  7. lucid

    End of year update

    Happy New Year! This was a big year as we released Spriter 1.0 and are now on Steam. We also released two new Art Packs, a new promo video, and a new site and forums. Now that the foundation is set, 2015 will be an exciting year for Spriter Pro owners. We already have some amazing unannounced features in the works that we can't wait to share once they're ready to be unveiled. I'm currently focused on creating a working, fully featured and well documented reference implementation. Once finished, this should make creating full Spriter support for any particular authoring system trivial. And we'll be focusing resources and efforts into helping developers port this to as many languages and authoring systems as possible. Originally we were going to make this a barebones implementation with support for all Spriter Pro features, but we've decided to take a bit longer and include several implementation and playback features that most developers will want in their arsenal. Sorry for our slow response times on the forums and tech support during the holidays. Don't worry, you haven't been forgotten, and we will respond and help you resolve your issues as soon as we can. We also realize there are a few open bugs with Spriter R2, and we'll do our best to fix them as soon as this implementation is complete. On a final note, the Steam Sale ends on January 2nd, so there are only two days left to get Spriter Pro for 50% off. Also on BrashMonkey.com Spriter Pro and all of our Art Packs and bundles are also 50% until January 2nd using the coupon code HAPPYHOLIDAYS. Thank you everyone for a great year, and we look forward to making 2015 an awesome year for Spriter users.
    1 point
  8. Hello there, i'm trying to download the OsX trial from the website, the file size it must be around 65MB but, the download finish around 20MB and i cant install. Who can help me? Thanks.
    1 point
  9. I have Spriter B11 (latest files downloaded today) and when I want to export an animated Gif it just crashes. This is the output: QMetaObject::connectSlotsByName: No matching signal for on_setBoxToAnimationCancelled() QMetaObject::connectSlotsByName: No matching signal for on_keyFrame_edittingFinished() QPainter::begin: Paint device returned engine == 0, type: 3 Qt has caught an exception thrown from an event handler. Throwing exceptions from an event handler is not supported in Qt. You must reimplement QApplication::notify() and catch all exceptions there. terminate called after throwing an instance of 'Magick::ErrorModule' what(): Spriter: UnableToLoadModule `/home/joekinley/Downloads/SpriterB11(64)/png.la': file not found @ error/module.c/OpenModule/1282 Aborted (core dumped)
    1 point
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