Jump to content
Spriter Forums

Recommended Posts

Posted

Greetings all!

So I'm new to the program, just bought it as my friends and I are making a game for ourselves, a 2D Fighting game. I have a character I am working on who ... well, he's made of shadow, but he has an aura of white light around him. Here is an original animation of him before spriter when we were doing flipbook style animation: sketch1735622490399.gif?ex=677c130f&is=6

My question is, using Spriter, I'm worried about importing individual parts with outlines all around and all the various moves he will do that might make him look segmented with lots of white division lines between each piece. So, my question is, is there a way to add a white outline on an all black character?

  • 1 month later...
Posted

Unfortunately it seems your image attachment failed. If your white light is made with opaque pixels it should work, otherwise where semitransparent lines would overlap from different body-parts, this or course would make areas more and more opaque, so it would not look great.  It's possible, depending on the game authoring system or language you are using, that you could apply a shader in the game endine to create the white glow uniformly around the entire character. (so you would leave it out of the body part images.)   

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...