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Posted

Hi,

This has probably been asked before already but will or even has Spriter been implemented into Gamemaker Studio 2?

I saw that Spine has managed to get native support and I was pretty close to buying it but thought I would stop and ask here.  

  • 1 year later...
Posted

I am using GameMaker Studio 2 in my McBook Pro and the graphics (and animations) are not rendering.

Does the GameMaker plugin support MacOS or is it I that am doing something wrong?

(Works fine in windows, though)

Posted
4 minutes ago, Lord_Spy said:

I am using GameMaker Studio 2 in my McBook Pro and the graphics (and animations) are not rendering.

Does the GameMaker plugin support MacOS or is it I that am doing something wrong?

(Works fine in windows, though)

I have a feeling because its dll based its windows only, but I'm definitely no expert. Hopefully someone with more knowledge will give you a more definite answer.

Posted

Mike, are the code compiled considering the .net framework? Mono already allows .net dll codes to be executed.

I may be of (some) assistance, since I work in development...

I may lend some of my time to investigate further...

Posted

I'd be guessing. Hopefully this thread will catch their attention. We do also have an open source complete Spriter API for .net
Maybe that would be helpful to aid in the porting?
https://brashmonkey.com/forum/index.php?/topic/4166-spriterdotnet-an-implementation-for-all-c-frameworks/

Posted
18 hours ago, Mike at BrashMonkey said:

I'd be guessing. Hopefully this thread will catch their attention. We do also have an open source complete Spriter API for .net
Maybe that would be helpful to aid in the porting?
https://brashmonkey.com/forum/index.php?/topic/4166-spriterdotnet-an-implementation-for-all-c-frameworks/

That is great... I'll get onto it as soon as possible.

 

Thanks

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