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MonoGame implementation

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Hi, I've been developing a small video game in MonoGame and I'm working on using the MonoGame plugin but I'm caught up on a few parts. Steps 2 and 3 are super easy but when I reach step 4 I get confused. Step 4 states: "Instantiate a DefaultProviderFactory". As this is a generic class I am not quite sure which types should be used for my Spriter animations and what to put for TSound if I have no sound with my sprite. Also, I get even more confused when I reach steps 5. Step 5 states: "Load the required TSprites and TSounds based on the FolderId/FileId from the Spriter instance and register them with the DefaultProviderFactory". I am really lost on what FolderId and FileId are and how to properly use them. I would really appreciate it if someone could point me in the right direction or maybe even teach me a little bit about this plugin.Thank you.

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