Jump to content

Mixing animations for Unity


Recommended Posts

Hi Gust,

I suggest you contact the developers of the two Spriter  run-times for Unity to see what they have to say about it.

 

There's Spriter2Unity

 which converts Spriter files to simply be Unity's own native animation format... so, if you can do what you desire with Unity's own format, then this should wotk for you.

Then there's SpriterDotNet for Unity


 which keeps the actual Spriter format and uses special code to replay the animations.. there's a bigger learning curve, but it supports a fuller range of the Spriter features.

Sorry we don't have the direct answer for you, as we're not Unity experts and did not develop the implementations for Unity ourselves.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...