programad Posted April 13, 2016 Report Share Posted April 13, 2016 Hi everyone. I bought Spriter Pro a while ago on a Humble Bundle and only now I have decided to learn how to use it. I drew a simple sheep for a new game I am planing and and I am struggling to create the idle animation. I'll probably have problems to create the other animations too. I managed to make the sheep blink and move the head slightly with success. The problem is basicaly how to keep the pawns of the sheep on the ground and move only the body to simulate a slight movement of the animal standing still. Is it possible to "lock the paws" on the ground and move the body with IK? Is this feature planned? Another problem I had was with the exporting proccess. I think I created a too large sheep (1920x1080) and when exporting from Spriter, It doesn't generate any sprite sheet, maybe because of the sprites sizes. Can anyone confirm that? Quote Link to comment Share on other sites More sharing options...
Mike at BrashMonkey Posted April 13, 2016 Report Share Posted April 13, 2016 Use IK locking to keep the ankles from leaving the ground AND before you begin animating, de-child the feet from their parent bone so they remain static throughout the idle animation, Quote Link to comment Share on other sites More sharing options...
programad Posted April 14, 2016 Author Report Share Posted April 14, 2016 Thank you Brash! I managed to successfully animate the way I wanted. I was missing a little detail that is HOLDING right mouse button, not just clicking it. Quote Link to comment Share on other sites More sharing options...
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