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Timeline scrolling


FManga

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Hello. Sorry if this is really obvious or documented somewhere and I missed it, but when I press the previous/next keyframe buttons (1 and 2), the timeline scrolls to the top. I find this really annoying as the bones I'm interested in are all the way at the bottom. Is there any way to prevent it from scrolling up? Alternatively, is it possible to show only bones in the timeline, just like in the hierarchy?

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Hi FManga,

You can indeed make Spriter only show the objects you have selected. Just right click and hold at the right column of the timeline that shows the names of objects and then choose "show only selected objects" from the menu that will appear.

The timeline going back to the top sounds like something we missed that would certainly make things a bit annoying. Luckily telling Spriter to only show the selected items should resolve this issue quite a bit.

cheers.
Mike at BrashMonkey

 

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