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FManga

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Everything posted by FManga

  1. Hello. Sorry if this is really obvious or documented somewhere and I missed it, but when I press the previous/next keyframe buttons (1 and 2), the timeline scrolls to the top. I find this really annoying as the bones I'm interested in are all the way at the bottom. Is there any way to prevent it from scrolling up? Alternatively, is it possible to show only bones in the timeline, just like in the hierarchy?
  2. As "think1st" said in the previous thread about this, the coordinates can be a bit... wonky. I managed to get it to work with a bit of a hack: asset.folder = []; var data = new spriter.Data().load(asset); With that, the values were actually what I expected them to be, and it works perfectly.
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