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Spriter just stopped ajusting the time interval, framerate and frames for no reason


sinspaw

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So I've exported quite a couple of things recently on Spriter.

I've used batch export a couple of times.

Spriter always adjusts the values of time interval, framerate and frames whenever I change one of those values, right?

Well, it used to. Now it just stopped. Same exact project. Except now I try to change the framerates and time intervals and it won't adjust any values. And I have no idea which values I want since I'm not used to making those calculations.

 

How on earth can I make Spriter automatically decide these values for me?

 

Edit: It's worse than I thought. The exporting is bugged. Even if I put reasonable values on these parameters it's exporting PNG images with 0 bytes and no images actually in them... Jesus.

 

Second Edit: Seems like the problem is only to do with Batch Export and perhaps the "set animation intervals on export" option as well. I've tried deactivating and activating this and it's still bugged as a batch export

 

Please help

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