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Hi,

In my pipeline, I need to export seperate frames on each animation by itself (so not a sprite sheet, but an image sequence for every animation) so I can generate normal maps for them on Sprite Illuminator, then pack using Texture Packer. An organized folder structure is essential to avoid messing things up.

 

What I need is a checkbox on Export dialog (when using "seperate numbered image files") to create folders for each animation (named by animation itself) and export their frames into the necessary folder.

 

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